Showing Posts For SmileyCute.8539:

An option to disable right click targeting

in Suggestions

Posted by: SmileyCute.8539

SmileyCute.8539

Disabling right-click to attack/interact is certainly the safest first approach to this issue. There are two problems, though. Anytime you have camera-look and targeting on the same input, you will have conflicting behavior. There isn’t a bug that targets are randomly selected, but rather the game trying to be smart at recognizing clicks versus camera movement. Even when you think you’re perfectly clicking on a target, most of the time you’re also moving the camera a tiny, tiny bit. There is a small threshold that determines whether your tiny movement should actually be a target selection. Lowering this threshold will reduce the chances of this happening, but is one of those numbers where we need to sit on it for a while to see if it ‘feels right’. The problem could also be solved by completely separating the different functionality of selection, auto-attacking, and camera movement. However, completely splitting those is not something we’re prepared to work on at the moment as it is a much broader-reaching change. I hope this helps clear up what’s happening and what steps we’ll take to change it. Thank you again for all the feedback!



void AllInOneSmartCameraAttackInteractFunction(MouseCursor mc, MouseButton mb) {
	if (mc.movement <= TINY.BIT) {

		// FIX: Ugly workaround but quick fix
		if (mb.WhatAmI == mb.RIGHT_CLICK && Settings.DISABLE_RCLICK_ATTK_INTERACT == true) {
			return; // IGNORE
		}

		doAttackOrInteractTarget(mc, mb);
	} else {
		doCameraMovement(mc, mb);
	}
}

(edited by SmileyCute.8539)

(deleted - old post)

in Suggestions

Posted by: SmileyCute.8539

SmileyCute.8539

I have the same issue everytime I play dungeons where I lose my target or targets an ally where I should be maintaining a single throughout the whole fight. I didn’t know what causes it until I found this thread. This really annoys me. I’ve spent hundreds of hours already in the game and I still constantly lose my target. I just had to get this out of my chest.

Losing target frequently (gamebreaking)

in Bugs: Game, Forum, Website

Posted by: SmileyCute.8539

SmileyCute.8539

I have this issue everytime I play dungeons where I lose my target or targets an ally where I should be maintaining a single throughout the whole fight. I didn’t know what causes it until I found this thread.

Note: I don’t want to create a separate thread but I think this issue relates to the one posted in suggestion thread. Knowing Suggestion thread isn’t as popular as Game Bugs thread and knowing how game breaking this is specially for very competitive players I decided to link it here.