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[Guide] DPS Necro for PvE

in Necromancer

Posted by: Solaristics.4692

Solaristics.4692

Well currently the main downside to necro is they bring nothing special other than dps and thats not good enough to warrant taking them in dungeons over other classes if you have the choice.

Currently the ranking for dps is something like ele and thief way up top. Mesmer with phantasms maintained not far behind. Then all the rest are quite a bit lower but around the same compared to each other. With guard being a bit higher, closely followed by warrior and necro. Ranger is a bit lower and engi is at the bottom. This is purely a dps ranking under optimal conditions with full buffs. In real play it would be a bit different depending on how well your group shares buffs. Something necro cant do very well.

As far as conditon goes, its pretty terrible in many dungeons. But seeing as necro isnt in a great place anyway If you really enjoy conditions you may aswell stick to it. Just bare in mind its completely useless for dungeons like coe and some fights in other dungeons. And when pugging you may lose alot of damage to other condition spec players.

Interesting. Well, I’ll stick to it anyway. I’m enjoy the class quite a bit, it’s almost similar to my thief in a sense. I just get all down when I see people saying “Zerk Necro is the worst DPS.” Note: I saw this on other forums when I was looking over Engineer/thief and deciding if I should continue Necro. They put Necro at like bottom.

[Guide] DPS Necro for PvE

in Necromancer

Posted by: Solaristics.4692

Solaristics.4692

Out of curiosity, how viable is this build in PvE compared to other classes? I just came back after a year break because I got bored; used to play a thief. I decided to swap from Thief -> to Necro due to the fact that the condition build back then isn’t as viable anymore compared to the pure power/crit and the fact I don’t want to change all my gear ;_;.

With that all and said, how would you rank this build for DPS compared to say… Engineer, thief, etc. Also, is going scepter/dagger or staff any good (condition wise), or would this build still be better? One other thing, how well does D/D do?

(edited by Solaristics.4692)