Showing Posts For Soly.1907:
I managed to finish it with a zerker warrior. Axe/mace and rifle. The key is to let plunderers go if they spawn at the same time as other mobs. And the fastest way to lose aggro is to dive in the water left of the left plunderer spawn. The trick is to kill the right plunderer as fast as possible, usually 2-shot and run back (tremor or bolas then eviscerate and double-chop to finish it off). Hope it helps.
I’d love to hear how u do 2hit the runners? I am zerker warri too and need with extreme luck 3-4 hits and normally about 6-7… I know where and when to stand but i totally lack on damage to kill them fast enough… dunno how i should do it. (Might need add that Warri is my 3rd char and I am not that into it… but still its way too few damage even for a proffession noob)
I do not want to sound rude but… Isn’t the WvW close to death on WSR now without our leading WvW Guilds (and alot good commanders) TEO, WAR and WBC – I might even miss some which i didn’t know about yet.
Would be alot work to get us back in action – now we are on the stage of FoW I’d say, perhabs even worse. Of course it would be nice if people or even whole guilds to come to us. For smaller WvW guilds on high ranked Worlds it might be a reason to come to WSR to feel awesome and strong.