Showing Posts For Somethingnew.7528:

Feedback: Pip Acquisition [merged]

in WvW

Posted by: Somethingnew.7528

Somethingnew.7528

I agree somewhat, my account hasnt hit 100 yet (I have few hours in the week to play and after dailies there isnt much free time). Getting a 1 pip total each period is soul destroying (yes Im on a weak matchup and when I can play its a weak time for the server). Even making it to complete wooden would take more hours than I have unless I go searching out the outnumbered bonus. Seeing someone get up to 7 times the reward that I do for doing the same thing seems pretty unfair.

Outnumbered: what to do with it?

in WvW

Posted by: Somethingnew.7528

Somethingnew.7528

Instead of the 3,2,1 tick for 1st 2nd and 3rd places,, I would suggest a 5.4.3 pip tick and then the outnumbered buff to be reduced from 5 to 2 pips per tick. While this wont “cure” the issue I think it would balance it out much more – I believe the 1st place server shouldnt be outscored just because the weakest server has a o/n buff (Now the winning server gets 3 and the o/n weakest server can get 6).
As far as the afk to use up the accrued time, this has happened before the pips with the wvw track system. the only way to cure this is to allow the built up timer to continue to give the rewards anywhere in the game. ie if you have done with wvw and go to pve, the timer will continue and give you rewards until run its course.
As an aside what I noticed when map hopping to help with a garri defence, if you move when the timer is close to zero, you can lose your tick for that period completely as the game somehow senses you arent on the map you just left yet havent loaded onto the new map. Just a very annoying bug with pips being so hard to get for newer accounts.