Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
Tbh even right now, majority of players are doing EotM for hero points. Its just fastest and most reliable.
That’s probably the smartest way to go about it. I hope ANet doesn’t shut it down once they realize what people are doing.
When they do, I hope they actually fix the enemy scaling on PvE hero challenges, as it shouldn’t be spawning champions on solo players, and if that’s not bug, then they’re simply way too overtuned. Most simple fix would be either have a gliding/bouncing etc. gating, or mobs guarding the hero challenge. That mob shouldn’t be static difficulty, but scale from players around.
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
Tbh even right now, majority of players are doing EotM for hero points. Its just fastest and most reliable.
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
Some specs can used, but for example Druid basically needs full tree.
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
My only complain about hero points, is how in PvE, they’re gated behidn 2 things; masteries and champion mob. Do only either, don’t both.
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
400 points is insane, especialy when alot of them are locked behind stupid mastery grind walls to even be able to navigate the map and claim the SP
Well, and then when you finally manage to get into Challenge point itself, you cannot solo it, due it being guarded or activating challenge gives you a champion mob to deal with. (ofc, that champion will one-shot you, and summon adds etc. who will weaken/cripple/bleed/torment etc.) you.
in Guild Wars 2: Heart of Thorns
Posted by: Sonrangeri.7645
I find hero challenges fine in terms of getting to them, but WHY on earth they’re Champions and group events? Why not veterans? that could still take some player skills, while point would be solo-able too.
Could you, Anet, give a good explanation why you need defeat champion mobs on hero challenges, when they’re already gated by masteries?
One good solution could be just swap champions on challenges for veterans. Gating itself is fine, but mobs are too overtuned atm.
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