Showing Posts For SoraLink.5749:
I really think DnT’s branch in guild wars 2 should not be blamed for what the DnT twitter account did. Obviously Nike still tweeted the #first which is a little childish but I feel like Anet is going overkill with the punishment. maybe just remove them from the next wing of testing. not my decision though and im not going to be to upset as it doesn’t really matter. although i still feel like should have been done behind closed doors and not public. Also I would like to know how quickly the beat it (obviously it wasnt the 15min) but if they beat it in any time under 40min then I feel like we need to be focusing on that and how short the raids will be once everyone else will get them down. I would really like to know how quickly they were able to beat it so we could get some idea of how much content the raids actually are
(edited by SoraLink.5749)
I really dont understand this. I mean I get you are trying to deincentivize dungeons but why. they are actually a really fun piece of content that honestly Im pretty upset Anet hasnt gone into, but fine i get it they dont want to and maybe the devs dont like dungeons but im still pretty upset about it. I dont understand why you couldnt just leave them alone as a way for people just starting out with instance based pve content or people who didnt buy heart of thorns. or people working to get their ascended gear for fractals and raids who arent long time players. And the worst part about this is that some of the dungeons are still under rewarding despite the change that happened 2 years ago. Aetherpath is a huge example of this. But no instead of trying to make dungeons better they are just discarded as Anet moves on to the next piece of content. And you didnt even need to try and make them better you could just leave them alone despite their problems. In the time between being locked out of raids what are we suppose to do just re run the same few fractals over and over again, but people are only going to do enought to get the highest level daily chest. Then what we have next are world events and dungeons and right now SW is just about as good as dungeons in terms of making money but so incredibly boring, and Verdant brink isnt that fun either, dungeons are incredibly fun but instead of nerfing the boring mindless stuff you nerf the actual well designed fun stuff. you dont need to phase out dungeons just make the new pve stuff worth doing along with dungeons. why would you make the original game worse especially with so many new players that are coming in with free to play. and you dont even need to nerf dungeons with the lock out time on raids, and the amount of fractals that you need to do every day not being that many. This just makes no sense to me and it seems like you are just trying to hurt people trying to make money and materials for economic reasons which is so kittenty. When are we goingot treat this game like a game and not an economy and focus on making the game enjoyable, and rewarding, and not treat it like an economy. As an avid dungeon runner it is going to be so hard to find pugs because everyone is just gong to be in Silverwastes, because its going to be more rewarding which is so lame because the mindless grinding that takes almost no skill to accomplish is now better then the content that actually takes skill. Dont nerf the rewards for parts of your content balance them all so people have incentive to do all of it thats how you make people want to play your game, when developers actually care about all aspects of there game and not just a handful. Come one Anet I was really looking forward to raids with so much in pve being balanced with great rewards all around, but now you just ruined all of that.
I just came here from a link in this video description http://www.youtube.com/watch?v=thVuIZDdn80 . And I just want to post a comment saying that Anet definetly needs to add Cantha in the game. It was the best part of the game in my opinion and a lot of other people’s opinion. I really hope that this all gets figured out and we can get a Cantha Living Story chain (like flame and frost). I’m really happy that in the dead sister human story-line that we could have picked to be Canthan, but I want to go to Canthan again. I just loved Factions so much and Winds of Change ended on a cliff hanger, because I want to see what Cantha is like now. I would be thrilled if anything involving Cantha (especially going there) were to be announced.