Showing Posts For Sorthvania.9351:

Megaservers and RP

in Guild Wars 2 Discussion

Posted by: Sorthvania.9351

Sorthvania.9351

As to being a minority: I know people who have spent anywhere from $2000 – $8000 on this game who are roleplayers over the past few years. Multiple people from Tarnished Coast. I know I’ve definitely spent more money in GW2 than I did in seven years of WoW.

It’s an MMO*RPG* and RPers tend to blow more money into the game than most other groups, because they’re crazypants about the kind of things that we can get for gems. Characters need NPCs for a story? Buy another 10 slots, buy all the XP, buy the skins, buy dye packs.

There’s an entire community of people who behave like this; their online website has nearly 10,000 RPers alone, and for every one of those, there’s likely one-or-more on the server who don’t actually use the site to RP network.

TC and PS aren’t really that tiny, RPers do not make up a small group, and they tend to have a heck of a lot of money that they want to invest into the game for story reasons.

So, I don’t think that laughing concerns off about RPers being the “minority” holds any real sense when they’re a) paying customers; b) consistent communities in every MMO out there; c) …MMORPG stands for massively multi-player online role playing game eeeesh.

Anywow: I’d looooove an option to flip on RP tags somehow! Even if it doesn’t come with this feature pack, maybe something for May for the RP community would be great? It might even interest other people in getting involved if it was acknowledged strongly as an option the way that RP communities are acknowledged in many other games and flourish because of that. =)

Megaservers and RP

in Guild Wars 2 Discussion

Posted by: Sorthvania.9351

Sorthvania.9351

The one issue with guilding is that there are currently 9k registered roleplayers with one site, and plenty more who never go there. Since guilds only hold 500 members, the community will still be somewhat fragmented. Many of us are (me included) also not in roleplay guilds, and count on walk-ups for most of our RP.

Is there -any- way you guys could create a roleplayer tag? I’m not requesting a server, but someone flagged as ‘rp’ would be a) findable by other roleplayers and b) could be weighted toward being punted to the same instances as other roleplayers.

I just want to echo this.

Yes, can we please do something for a roleplay tag? :c
And there’s lots of RPers who use PvE or PvP guilds; some of us don’t like guilds altogether and won’t be in one (raises hand).

And the concern re: grouping aside when an area is full?
What happens in situations like this (aka: how most days would go) -

Kessex Hills isn’t very full, so the megaserver adjusts to include many other players. Now the map is full! RP event is going to go down, but now it’s full, and definitely not just with TC and those engaged in RP. Now people who want to go to the event are punted away because the “instance” is full, and thus anyone who wasn’t already on that map can’t access the planned RP event because it’s full of people from off-server who were grandfathered in to that instance just because they logged in at the right time.

Megaservers and RP

in Guild Wars 2 Discussion

Posted by: Sorthvania.9351

Sorthvania.9351

If you guys could take into consideration the RP community and patch in some way for those of us who choose to remain flagged RP and thus evade the multiple-maps issue, that’d be great. We really shouldn’t have to all have people we don’t know well or don’t feel comfortable with on our friends list, and we shouldn’t have to have some kind of mega-guild with people we don’t know (or necessarily like) just to engage in a hobby we love.

As a player who prefers one-on-one random RP around the maps, I don’t want to be pushed into a situation where I have to be lumped in with others I don’t know in a guild just to RP. We really don’t want our communities to be “enhanced” when that “enhancement” is just other players from other realms. We don’t want more players, we want more people who role-play.

That, and our population is already so full that I really wish you guys would consider locking Tarnished Coast to Tarnished Coast. As a roleplayer with a pair of accounts, I can’t even make it to my own server’s events; I don’t see any reason that it needs to be adjusted to accommodate sharing space with non-Tarnished Coast people. (Aside people who choose to guest, and all the more power to them. Hello, guesters)

If this does go through and does make it impossible to guarantee that I’ll be on Tarnished Coast with the roleplay community, I’m afraid I’ll have to move on to another game. Roleplay and a consistent RP community is the only reason I game. If I wanted to play match-up games where I have to go door-to-door (figuratively) knocking to see if someone just happens to want to roleplay, then I can just do that on a forum. I like MMOs because they’re visual and immersive and feel natural for characters to blend and interact, not to set up play-dates. :/

Hopefully the next announcements will help in assuaging the many concerns people have, but I’m highly skeptical for the time being. I have loved Anet’s decisions up until this one, and you guys work hard and put out an amazing game. I really hope that you guys can find a solution for the RP community, as I know there’s some Anet employees themselves who roleplay!