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[Suggestions] Gemstore Items

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Posted by: SoulWarden.8197

SoulWarden.8197

HEY ANET! Wonderful thread…I hope you guys read this.

1. So I honestly love the over-sized witch hat from the female witch outfit and thought it be totally fun to come out with just a helmet version of it. Maybe even make “floppy” or “crinkled” versions of it. It would fit casters SO well.

2. I’m sure some of you guys and gals love the ‘Game of Thrones’ series. Why not make armor skins reminiscent of the Starks? Night watch? Lannisters?(although that last outfit you made kinda reminded me of lannisters). I know you can’t outright copy anything but people, including myself, would go crazy nuts for similar looks.(I mean…they ARE Bad jammin’ after all)
-Think cloaks, Fur lined mantles, crowns, heavy armors that look less bulky, sword dancer, more breastplates with inlaid designs(like primeval, awesome! love it btw), etc….
If I saw any of this I may and can die from happiness….but NOT BEFORE my purchase.

Thanks guys!

Rewarding Adventure in the Open World

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Posted by: SoulWarden.8197

SoulWarden.8197

Shoot, you could add all different kinds of rewards for reaching thresholds, earning streaks, and participating….. even investing your time to explore(think that hidden pirate event in Lion’s Arch, fun and brilliant by the way)
Things like karma vendors with more unique items or skins for a piece of armor or weapons, titles, mats, gold, drop rates, recipes, are just a few ideas…..

what about the possibility of unlocking certain zones, like the skritt kindom?

I LOVE DE in GW2 and the examples I listed are just a few things that made the game shine and tremendously fun.

Rewarding Adventure in the Open World

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Posted by: SoulWarden.8197

SoulWarden.8197

I will be stopping by this thread to read other’s thoughts…..often.

Rewarding Adventure in the Open World

in Guild Wars 2 Discussion

Posted by: SoulWarden.8197

SoulWarden.8197

Hawkian….. your base idea for giving end game players incentive for completing the awesome content that Anet has put into this game is honestly awesome. And I am with you 110% on believing some system, implemented in this fashion, would yield VERY HIGH numbers of players to explore the world and STAY out in the world. Rather than just sitting at the HUB.
The reward doesn’t have to be your exact idea, as you have said, BUT this NEEDS to become a thing.
Because even the Traits thing Anet is implementing to have players explore will only have a short term impact, and then the activity will die back down again.

Feedback/Questions: The Wardrobe System

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Posted by: SoulWarden.8197

SoulWarden.8197

I actually had the same question, good on you for starting it.

Honestly I would be SO stoked if we could!