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Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Spaceman.4027

Spaceman.4027

As with many others have expressed I’m a little disappointed with how long it takes to fully unlock the elite specialization via hero points.

It seems super counter productive to give us these new class specializations only after we have played through all the PvE content. I don’t feel it is entitled or an unreasonable statement when I say I would be having a lot more fun right now if I were playing the elite specialization, while at the same time enjoying the new story.

This is expansion is the single most restrictive content you have ever put in the game and it does the game as a whole a huge disservice.

I’m inclined to agree with this assessment. Elite Specs are a huge part of the marketing of this expansion, yet are far too difficult to actually fully unlock. I also worry that this might set the bar for how future elite specializations are all going to have to be.

400 HP is just far too much for an entire specialization.

I agree, 400 is way too much. 300 would have been better number. Even people with world complete would still have to complete 10 challenges, which are gated., so it wouldn’t be instant elite. The average player would have to get more points, but there would be some flexibility. It wouldn’t be soul sucking to get core world points (if you’re not into getting world complete, it’s soul sucking work) and HoT points. It gives the average player options, which is supposed to be the game design they were originally going for. Also, supporting other players points, more of the hero points challenges should be solo-able.

Reason why people are mad: Fairness.

in Guild Wars 2: Heart of Thorns

Posted by: Spaceman.4027

Spaceman.4027

Bought the game on release. Don’t mind the $50 price tag. Would like it if veteran accounts got a bonus character slot with xpack.