Showing Posts For Spankert.7514:
Some bosses have WAY too much hp. We are easily better as a team than these bosses and the only threat they impose is a time threat, this is incredibly boring and discourages people from doing dungeons.
The most important thing with dungeons is adding new rare weapon/armor skins. A friend and I repeatedly cleared Frostmaw’s Burrows in Guild Wars just to see the drops we could get out of the end chest, the grind didn’t bother us. If dungeons in Guild Wars 2 had a similar very rare chance that bosses and chests dropped exclusive loot, that would go a long way as far as replay-ability goes.
Lastly, loot in dungeons is entirely horrific. I’ve never seen anything remarkable drop EVER. At least make the chests and bosses drop more or better loot.