Showing Posts For Sparkdust.1639:

Request - Disable sound from armor set

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Posted by: Sparkdust.1639

Sparkdust.1639

Please allow users to get rid of or transmute the armor sounds. I spent a lot for draconic armor, but now I wish I hadn’t because it sounds like someone stepping on a soda can every time I walk.

Dead Dogs :(

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Posted by: Sparkdust.1639

Sparkdust.1639

Kaimick, thanks for a good example of the kind of thought I’m talking about! I completely believe that you are capable of creating a game which is balanced and not fun. I hope the creators of Guild Wars have are striving to create a game which is both balanced and fun.

And that’s the point, really. There’s plenty of ways to find balance while still making it fun for players who like to run with the hounds.

I bet there is someone at ArenaNet who could make a reasonable guess right now as to the bite damage that would be fair for PvP given the rune’s 5% proc rate and the known speed and health of the hounds. I bet there’s someone else at ArenaNet who monitors PvP and can adjust bite bite damage by a few percent if players with noble runes are winning tournaments either more often or less often than their share.

It just takes a little thought to make a game which is both balanced and fun.

The question is, will players reward companies who put in that effort?

Dead Dogs :(

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Posted by: Sparkdust.1639

Sparkdust.1639

Thanks for the comments!

It used to be that you could run with the pack; I decided to create this character after being in a party with someone of a similar build, and he had 3 or 4 dogs around at all times.

Unfortunately, someone early in the game apparently decided that a dog’s bite should do twice the damage of a greatsword or rifle hit.

Now obviously the game becomes unbalanced if you have 3 or 4 dogs which each do twice the damage of a greatsword.

So we’ve got two possible fixes: reduce dog bite damage to something reasonable, or start killing dogs.

I assume that this was just lazy design. I doubt there was anyone at Arenanet who said “It’s critical that dog bites do more damage than a bazooka, but our players will love watching their pet die horribly every minute!”

Unfortunately, that’s what they implemented.

Dead Dogs :(

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Posted by: Sparkdust.1639

Sparkdust.1639

As a lover of dogs, I was naturally excited to learn that there was a rune that summoned Krytan Drakehounds. So I made a Guardian, leveled him up to 80, ran the dungeon, and bought the runes.

The dog that gets summoned is fun to play and adventure with, but he dies one minute after being created. So instead of having fun with the dogs, I feel like I’m leaving a trail of dead dogs across Kryta.

This actually makes the game really depressing.

If you need to make this rune balanced, feel free to have them summoned less often or do less damage. But don’t kill them!