Showing Posts For SpecTRe X.2804:
Well, that clears it up, thanks.
I think if it’s going to be like that they should set a flat transfer rate for gold then because I’m waiting until i get more gold for my $10 otherwise whats the point, right? I’d be ripping myself off.
Although isnt it still possible to flip gold → gems → gold again? It would just be a little harder I’d think. As for blizzard I couldnt say, this is my first mmorpg it just struck me as odd but personally I’d have no problem with a ban system like that except I’d expect I’d expect it to come down on players that abused it and not someone flipping small amounts over long periods.
Thanks again for the answer,
SpecTRe X
Hi,
I just started playing gw2 and so far I like it, however I have a question that I’m hoping can be answered.
The other night I bought $10 worth of gems for later down the road thinking that it would be a nice option if ever i needed gold. Today I looked at the conversion rates and noticed it costs more gold to buy gems than the gems give you. i.e.
trade 100 gems: get 1g 28s 54c
buy 100 gems: pay 1g 84s 0c
My question is, if this is a straight economy why is there a disparity between buying and selling? I would assume that if player ‘a’ wants to buy gems from player ‘b’ then player ‘b’ should get all the coins that player ‘a’ is paying for x amount of gold.
If someone could explain this to me I’d be most grateful.
SpecTRe X
(prices as they are on 12/26/2012)