Showing Posts For Sphinx.1036:
signets are amazing that’s the problem, ignoring the precision trait which is rather weak at 80, signets themselves are very good.
One removes ALL conditions on you, the other grands stability for 8 sec, other gives instant full adrenaline. That on it’s own is better than alternatives like shouts berserk only starts adrenaline gaining, it’s too slow, shake it off only removes 1 conditio.
Now look at passives, damage reduction, double endurance regen (it is so so so helpful, along with building momentum you can roll around at all times barely taking damage) and fianlly passive 90precision, thats 4% crit.
Of course shouts become much better, as banners do too but only if you spec into them and then you play support role. I had guardian and I was playing as support, got bored of it, I rolled warrior to chop chop chop em down!
Point I am making is, signets offer amazing passive and very good emergency buffs for damage oriented warrior, and when I say damage oriented I do not mean glass canon, I am rocking toughness power precision gear and traited for defence arms and strenght, so I am no glass, I can take quite a few hits and I still hit for loads.
The only real substitute I can find for signets is mending and frenzy, the latter is situational and feels like one trick pony skill.