Showing Posts For Spiritraven.8237:

Inventor? Meh...

in Guild Wars 2: Heart of Thorns

Posted by: Spiritraven.8237

Spiritraven.8237

I have a question about engineer “end game” that coincides with this topic. I am currently leveling an engineer (around level 60 now). Fully geared at 80 do we have any builds that have a ton of burst damage that are comparable to other professions? We seem to fill the support role from what I can tell. A demolistionist seems like it would give us the option to have burst damage.

I won’t lie, I am hoping for demolistionist just to have the ability “wrecking ball”. Arena net could come up with some cool animations for that.

Inventor? Meh...

in Guild Wars 2: Heart of Thorns

Posted by: Spiritraven.8237

Spiritraven.8237

Tinkerer
Deffinitly fits specialization for engineer. It’s like synonym to Engineer proffesion, and specialization is like synonim to base class. Same, yet different.

I’m not sure why people seem so fixated in synonyms . Druids are not the same as rangers. Chronomancers (if that clock spell is any indication) are not the same as mesmers. Arenanet seems to be thinking outside the box, which I like.

Inventor? Meh...

in Guild Wars 2: Heart of Thorns

Posted by: Spiritraven.8237

Spiritraven.8237

I don’t think we will see anything like machinist or inventor. These names would be borderline redundant. It would be similar to a ranger being a hunter or elementalist as a mage. While not the exact same thing, they are too similar.

I would place money on demolistionist. Engineers construct. Demolistionists deconstruct. There’s a yin and yang element to that. Throw a hammer into the mix and it seems even more likely.

How do I keep engi interesting?

in Engineer

Posted by: Spiritraven.8237

Spiritraven.8237

I along with many people make the mistake of thinking engineers are so limited because of their lack of weapon choices. It’s the opposite. Because of our lack of weapon choices by giving us kits we have so many different ways to play. I would say the only class that comes close is the elementalist. So the only advice I can give is use different kits, turrets, gadgets when things grow stale. Why? Because you can.

Dungeons are kitten easy now

in Fractals, Dungeons & Raids

Posted by: Spiritraven.8237

Spiritraven.8237

I know saying I want “easy mode” won’t be the popular thing to say but yes, I am happy to see dungeons get nerfed. My girlfriend works as a caregiver for her mother and we just don’t have the time to spend over an hour in dungeons. Does this mean I think their should be no hard modes? Of course not. I would ultimately like to see easy/normal/hard mode.