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Ele Build with Healing Power

in Elementalist

Posted by: Sprezzatura.4865

Sprezzatura.4865

Hi guys was just wondering what is the most optimal build for healing power for eles?
Am using a Mhenlo set of light armor (healing power, power, toughness with 6 superior runes of dwayna)

was thinking of speccing d/d with 0/10/10/30/20… any opinions on this? Cuz I’ve heard healing power is a lousy stat for eles just wanted to clarify

Agreement with evilsardine

in Elementalist

Posted by: Sprezzatura.4865

Sprezzatura.4865

I’ve played D/D ele in a bunker build (0/10/0/30/30) which is the norm i guess and the dmg output that it has isn’t that great (burst wise). Even while piling on all my skills and swapping attunements once they CD I can’t really take down warriors or guardians, or any other class who knows what it’s doing. Yeah D/D have awesome mobility I agree but most of the time you can’t stay still and actually focus on one dude if you want to survive. Nerfing this build will actually screw up the ele as right now staff builds are not that viable (too stationary) and S/D builds are not worth it as u gotta be close ranged, in which case might as well use a d/d build. Reiterating the point that its the other builds that has to be fixed.

And to the OP isn’t it a little selfish to want a nerf to another class because your current class is bugged/unviable for whatever reason?

(edited by Sprezzatura.4865)

[Guide] Mastering the D/D ele 7/15/13

in Elementalist

Posted by: Sprezzatura.4865

Sprezzatura.4865

hi I’ve bought the Mhenlo’s set of named light armor (which has healing power as main stat, power and toughness), just cause i liked the looks of it LOL. Wondering if its possible to build a d/d ele around that set. Will my dmg output be affected significantly, as compared to using the AC set (power as main stat, toughness, vit)?

Option to Preview Armors Outside Our Profession

in Guild Wars 2 Discussion

Posted by: Sprezzatura.4865

Sprezzatura.4865

AGREED. I was hoping it would be a bug as there wasn’t any mention on the patch notes for the Wintersday update. Arena-net should revert it back to the way it was… could more people chime in on this issue as well?