Showing Posts For Sprinkles.7615:
I haven’t tried the new raid, but if this thread is to be believed, it is considerably easier than the other 3 wings and this literally makes no sense.
The problem here is that the progression of difficulty is completely backwards! What Anet should do is re-tune all raids. The “first” wing (spirit vale) should be made considerably easier allowing groups to enter with full exotic gear and remove rage timers. The second raid wing should be harder and be manageable with a few ascended pieces (which should drop from wing 1) and the third wing should require full ascended and be harder than wing 2. The newest raid should be insanely harder than wing 3 and require really high coordination to finish. Furthermore, add a reason to finish the hardest raid like a chance of legendary drops (or something).
This idea of progression is a win win for everyone. Those that burn through the first 3 wings now have a new harder challenge “not for everyone but super elites.” In the mean time, this would allow the original raids to be more accessible to a wider audience and might even remove the required meta min max crap that’s been forced upon the raiding community (at least at the lower level raids).
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DEATH INCORPORATED
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(edited by Sprinkles.7615)