I would like to add my 2-pence worth…I played from the start and have several 80s but gave up this game because there was pretty much no point getting to 80….you cant do an awful lot and yes the dungeons are an absolute joke…GW2 model with no dedicated healer or tank is just crappy (would be much better to allow everyone to be a tank or healer through some sort of alternate skill-set to reduce dependence on the holy trinity rather than just give half baked healing powers to everyone and force people to bounce the mobs from one person to another).
I understand why it was done but it is one epic fail…such a shame because the levelling aspect is pure class…this game is quite simply not for people who want to do serious dungeons.
And like the OP I did AC a whole bunch of times but stopped doing it because i ran out of money through repairs…really quite pathetic. God it is an awful mess with dodge/dodge/die/rez…I mean come on!
Possibly great if you have 10 hardcore-gw2 friends who are always online same time as you and all have amazing dodge capability lol.
Really great single player game with some ground-breakingly brilliant new features but absolutely let down by the ridiculous dungeon mechanics.
In summary I enjoyed levelling in GW2 more than any of the many MMORPGs I have played…but I would suggest grouping is quite possibly the worst. Big shame and let-down.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.