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CDI- Guilds- Logistics and QOL

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Posted by: Spyritdragon.1072

Spyritdragon.1072

Love the CDI. Hope i can still contribute something useful.

I love the idea of Guild Raids. Right now, organising events is rather disappointing. Say for example me and my guild would want to organise an event, and we choose Tequatl. We’d have to round up whats probably a majority of the guild, and plan a few days beforehand, for an event thats going to last a grand total of 15 minutes probably. Right now, aside from maybe dry top, theres very little we can organise a major event around that we can keep doing for multiple hours. If we had living storystyle raids we could do, we could finally organise big events around ingame content. Im lucky to have a guild leader who comes up with all kinds of creative ideas, but these kinds of people are rare, and alot of guild leaders have trouble finding events to do.
I personally consider myself as mostly belonging to and being loyal to one guild, and i believe facilitating the organising of events would make that guilds can do much more together and greatly increase guild cohesion.
Then, i thought of two ideas, or more general concepts, that would be great for guilds.

The first one is a more obvious way to alert guild members to the events the guild is holding.

The goal of this would be, obviously, to increase awareness of guild events and increase attendance.

Im thinking of an announcement system for guild events. Possibilities include an icon in the jiggly chest area for the event, a very obvious message in the chat window, an overlay like the ‘your inventory is full’ thing over your game, and more. The possibility to add a countdown to the guild window somewhere could be really useful.

The major issue here is clutter, which is easily solvable by a toggle in the options menu, i think.

The second idea was to bring more clarity to the events themselves through partylike features for guilds.

The goal would be to make it easier for guild leaders to organise the events and to bring more clarity to the members attending them.

What im thinking of is mostly bringing party features like map lines, map alert pings (the red ones), and dots where people are, to guilds while events are active, controlled by guild members with sufficient permissions. An idea here too is to allow the event leaders to have their messages highlighted in chat.

Main issue again is unwanted clutter, which could be solved with the same toggle as above.