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How are Dungeons meant to be played?

in Players Helping Players

Posted by: Staal.1504

Staal.1504

I find myself wishing for the trinity sometimes.
And I really hate when people say, well don’t build like a glass cannon etc.

The game was made so you could play as you want, but in relative terms, if you want to do dungeons, you are pretty much forced into going full survivability mode.

I play a guardian, and I play offensively, which means I have to be close to the action, with 2 dodge rolls and Aegis I can do alright, but once im out of Endurance, and my Aegis are on CD, all I can do is stand back and watch, or take out my staff and hit for low amounts, while trying to add some support (which is a joke since I don’t have gear nor the spec for it)

Yes there might be some skill involved, but it’s all a random factor in dungeons, and once you get hit, it hurts.

Base HP of all classes at 80 (Was this intended?)

in Players Helping Players

Posted by: Staal.1504

Staal.1504

as a guardian focusing on Greatsword i find the small hp pool a real annoyance, in both pve and pvp bosses will 1-2 shot you, sure i can build around toughness and vitality, but considering how close we have to be to when fighting something, it’s quite foolish.
I have to take out my staff on a lot of fights, even though the damage is low, and the support is pretty bad when not specced for it.

And while I agree Guardians have a good deal of defensive stuff, it does not help against the big hits you receive from Lords, or Bosses in dungeons.