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Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Starfire.5897

Starfire.5897

I just found out about this little part of map completion and… yeah I wasn’t too happy about it. I guess my biggest problem with it, besides what everyone else has been saying, is that I like the challenge of being able to do map completion, exploring, fighting champions on my own. You know what I can’t do on my own? WvW. It sucks. And it is cheap. I don’t get why everyone thinks waiting for a few weeks and running around with a zerg is a big challenge or whatever. Yeah right. Fighting champions and getting everything in Orr is wayyy more of a challenge than WvW. WvW is just highly annoying. Instead of making a POI/vista impossible to get unless your server currently has that tower, POIs/vistas should be available for all and harder to get to instead of impossible. I am almost done with WvW completion now, so whatever. I am sucking it up. But I still don’t like it and I will probably never get another character to 100% again.

[Guide]The Chaos Maestro (Support Builds)

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Posted by: Starfire.5897

Starfire.5897

Mmkay, I will stick with this and see what I can manage =] thanks for being so helpful! I have so much to learn though haha.

[Guide]The Chaos Maestro (Support Builds)

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Posted by: Starfire.5897

Starfire.5897

Thanks for all the tips =]

And I have been switching between this and full phantasm zerker/focus sort of build, but a PU based playstyle is so much more fun to me. I guess the thing for me to consider, especially from what you’ve been saying, is that using a Sw/T-Staff is not going to be as great support as the Chaos Maestro and not outstanding damage either. But I wonder if this is still a viable in between/hybrid role to sufficiently contribute to the team?

[Guide]The Chaos Maestro (Support Builds)

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Posted by: Starfire.5897

Starfire.5897

Hey there!

I have been running a sort of Prismatic Maestro build for a while (talking about PVE here, dungeons and open world), mostly because 20/20/30/0/0 matches my playstyle and I feel that it is versatile, etc. Lately I have been wondering how best to optimize my character for a balance between boon support/power DD. I am not so concerned with condition damage as I am about building/keeping boons up and then bursting on things with sw/t. I haven’t really started dungeons yet, and I know that however successful I am in open world doesn’t cross over into how successful I will be there xP

I am pretty well geared up – mostly zerker and some snowflake/winter trinkets for a little survivability/boon duration boost. Basically, does this sound good for a damage/support dungeon build? And, if not, what sort of gear would make for a better balance? Also, I am still trying to get the hang of boon storming… do you have any tips for PU/staff/torch boon storms and strategies instead of focus/chaos maestro ones? Or, since I am going more for power than strict support, should I use something else instead of the staff?

Thanks!

[OMFG] Official Mesmer Forum Guild

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Posted by: Starfire.5897

Starfire.5897

IGN: Laurelin Elyana
Server: Crystal Desert
Time: I am typically on whenever I have free time, but mostly on the weekends.
Please add me as a Scholar; for now I am interested in learning more about different mesmer playstyles. I am mostly into PVE right now, but maybe I will try WvW later on.

=]