Showing Posts For Static.2853:

What the hell is this matchmaking ?

in PvP

Posted by: Static.2853

Static.2853

Actually I lost the 1st time and won 2 pips, so the game knows I had to loose.
The 2nd time I lost no pips (and won none too). The game knew it was unbalanced the 1st time, but did it again

What the hell is this matchmaking ?

in PvP

Posted by: Static.2853

Static.2853

I am in soloQ, I’m against a full team … At this point this is unbalanced.
We loose, ok, seems normal, but then, my very next match, still in solo, still with a full solo team, is against this same team.

Why ?
Why these unbalanced games ? Anet you know I can’t win against this premaide, I already lost once, why do you make me face them again ?

This already happened to me before, but it does it again right now. Don’t tell me there is no other soloQ players, there is plenty of them in mist heart …

Tomorrow's meta update

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Posted by: Static.2853

Static.2853

All 3 of them are more killable than past mesmer in WoP.
Even a duel between a reaper and a condi mallyx will be a matter of player’s skill.

Mesmer is invulnerable but can hold a point ?

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Posted by: Static.2853

Static.2853

“They don’t have resistance, didn’t I make this clear enough? Not if they run with the full alacrity build… "

By strong resistance I mean they resist to most of dammages. I use “resistance” as a word, not as the skill

Mesmer is invulnerable but can hold a point ?

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Posted by: Static.2853

Static.2853

“and after that 12 second they have what? "
after 12 sec of full safe while sleeping on the point + strong resistance with low skillplay, they have a teammate comming to help them.
Yes, they can hold a 1v2 for about an eternity, and a 1v5 if needed for 20 sec , that means that if you whole team is beeing whiped out, you can hold your clse against the full ennemmy team while your own team rez, and this without any skillplay.

Mesmer is invulnerable but can hold a point ?

in PvP

Posted by: Static.2853

Static.2853

F5 is a distortin right, but when you have 1sec of F5 just to pu 2 WoP one after an other, it’s 12sec of “blur” … I see invul here.
Ok other skills aren’t invulnerability, just put all of this one after another, and you have 12sec of invulnerability, and several seconds of strong resistance.

Yes, only 2 month to wait, after all, HoT was a strong balancing …

Mesmer is invulnerable but can hold a point ?

in PvP

Posted by: Static.2853

Static.2853

The mesmer has a well of invulnerability, the 2 of sword, 4 of shield, the well is launch twice, and all of this on a point without being decap.

Even the obsi flesh of elementalist, wich is only 4 sec of invu, make the point decap.

I will stay on only 1 question, because all my feelings about anet and every thing else I want to say to them will make me be banned, so I keep my mouth shut but you will not shut up my mind. Here is my question :

why?

People refusing to play/tanking MMR.

in PvP

Posted by: Static.2853

Static.2853

Also, look at your team. I see no proof that you didn’t just roflstomp them being grouped up with bunch of top level players.

Just watch the score of winning players :
they lkilled 2 beats, and top score is 70, with 3 capture point.
They didn’t fight, except few kills (and 1 death). It’s not a stomp, it’s a fast resign/afk base

Losing on purpose sad spvp days

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Posted by: Static.2853

Static.2853

Easy :
MMR is in concurrency with league. Remove one of them, and the problem is solved.

3 Things that need changing after test Season

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Posted by: Static.2853

Static.2853

And ladder point calculation : use ennemy MMR in the final score on the ladder because winning a against a high MMR should give more points that winning against a low MMR team.

Class based daily success is ridiculous

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Posted by: Static.2853

Static.2853

Hello fella

Today, if you play ranger or elem and you win you get your 3rd point for your daily reward. Unforrtunately, it leads to this : 2 ranger /2elem (including me) on my team, 4 ranger / 1 elem on the other side.
I play elem every days, and I can tell you the elem and the ranger on the other team discover the skills as they launched it.

There is a problem of class repartition in the queue, so many elem/inge/thief in the queue, and what Anet do ? They unbalance it harder. Where is the fun ? Do you really think that forcing people to play a class for 3 match a day make them happy ?
The purpose of the daily event update was to not force us to play what we don’t want to. You force us to play with people who don’t know there class, and this parameter isn’t even a part of the MMR (class parameter is disabled as Justin said few weeks ago)

Oh, and by the way : I won 500-271, so the 4 ranger and the elem beginner ? They lost ~2 or 3 points on the ladder, and can restart a game for the daily success, and probably loose ladder points again and again.

Attachments:

Its ok Anet, 5v3's are cool.

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Posted by: Static.2853

Static.2853

Ok let’s bring dishonnor and something more :
If you quit, you get dishonnor for 5 min, and it goes exponentially.
If you get disconnected by the server, the team receive 5 gemms, and it goes exponentially.

This seems fair enough ^^

I made a FLOWCHART for the Meta! Enjoy!

in PvP

Posted by: Static.2853

Static.2853

After the step
“Still loosing? No one wants to team with you still?”
add the step
“go whine on the forum because other players are cheated more than skilled”
and add the step
“don’t forget to make several thread if you are Firebird”

PvP stats broken?

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Posted by: Static.2853

Static.2853

The ladder has about 1hour latency. Did you wait enough ?

PSA: Courtyard Rule Changes

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Posted by: Static.2853

Static.2853

[…] but it isn’t as high of a priority as the new game mode.

There is a new game mode ?!

Mixed Queues are NOT good.

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Posted by: Static.2853

Static.2853

No, we aren’t bringing solo queue back. Yes, I am working on making sure you’re less likely to be stacked against pre-mades.

I have no problem for it, but I’d like to see at the end of the game my %age of win guess from the game, and the result for the ladder.
When I’m in solo or when I’m with my team, loosing or winning has a better signification when the game tell me I made better (or worst) than he predicted.

Will it be displayed after the 16th ? Ingame or on the ladder (let’s say history of last 5 games) dosen’t matter for me.

ANet, don't force me to SQ

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Posted by: Static.2853

Static.2853

Aren’t you already lvl 80 ?
Like some says in GW’s forum : hot join is noob’s zoo, come on, play on the real battlefield

Fresh air

in Elementalist

Posted by: Static.2853

Static.2853

Yes it works.
For example as a build, you can take the fresh air one.

You’re welcome

Forest of Niflhel kill stealing

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Posted by: Static.2853

Static.2853

See your speed bonus : When all your group give you bonus, the owner of the bonus changes (you see it when you put your mouse on it).
For condi, it’s the same. So, The owner of the bleed (usueally the last to put the condi on it) is the owner of the dammage.

Also, for you example : at each tick of condi dammage, you have to take into account that every condition has an order of appliance. Fear hit 1st, that’s why on boss death by condi, necro win the point most of the time.