Showing Posts For StoneLazaurus.7096:
I would love to have Guild Missions that were a little more refined though. I don’t believe anyone out there thinks, there perfect. Especially small family & RL friend guilds.
I am kind of surpised there wasnt a debuff for influence cost for guilds with fewer members. I thought a guild’s member size would come into play. That seems like a easy mistake to fix and make quite a few people happy.
Over the past months I have enjoyed some of the updates that Anet has added to GW2 like the Laurels, Mad King Halloween, Winterfest, Charr/Quaggans backpacks, Holiday Skins & Customes, mini’s, Fractals of the Mist etc.
But I feel that this direction of Living Story and Guild Missions is the wrong way to go.
I personally would rather see Anet, focus more on expansions for Cantha & Elona. Throw us a few detailed bones about those upcoming projects, so we can get excited the same way we were about purchasing GW2 and playing it for the first time.
Because these events, like Flame & Frost and the Lost Shore event seem to pop out of nowwhere, and I doubt many of us care about the story as much as we do for the rewards.
I would rather like to discover new events, hidden & common, simple & complex. Small and big. But aside from that, I do believe Anet has more then enough, armor, profession, wvw, dungeon and social group finding problems to solve, instead of adding MORE currency systems & potential issues. (Guild Merits & Commendations)
Maybe more people would have loved this update if it was just called “Guild Halls & Improved Player Housing.” I certainly would trade this update for that one. Just wanted to have a say, thankyou for your time Tyrians.