Showing Posts For Stormchild.2953:
I would like to state that i have come to HATE the lvl scaling feature of GW2.
Don’t get me wrong, it has its good points. Such as in PvP and WvW were it helps to level the playing field a bit. How ever, it completly destroys the single player experince.
For example, while playing as a lvl 20somthing sylvari thief late at night, a certain camp in the swamp was over run by the nightmare court as part of a group event. Nothing really special by itself, but the only waypoint in the swamp is in that camp. And while the event is uncleared the waypoint is “contested” and unuseable.
And due to the lvl scaling I could not clear the event, I couldn’t even beet three enemies! And if i took even a small break to recover health, ALL THE ENEMIES I KILLED WOULD RESPAWN! This made getting to the next region nearly impossible!
I have encountered a similer problem in story missions, which must be undertaken solo. The common enemies are able to kill you with DISGUSTING ease! And don’t get me started on bosses, just don’t! Now I’ll admit that when an enemy or boss kills you once or twice it gives you a sense of challange wich makes finally beating them much more satisfying. But being killed repeatedly for hours is just plain annoying! And thanks to level scaling the old tried and true statagey of power lvling to compensate for enemy/boss difficulty has been rendered useless. Level Scaling really is a game breaker in this situation.
Sometimes there are no other players to help you, and not all of us have 6 dozen friends to call on for help whenever they need it. And being killed over and over and OVER by mobs half your lvl because of a game feature is just…Sad. Before the Lvl scaling feature I truly enjoyed Guild Wars 2, since the Lvl Scaling was added I’ve mostly just been frustrated playing the game.
Therefore, to make up for this I would like to ask that a toggle function be added to the Level Scaling feature, so that it can be turned on when its helpful and/or enriches the gameplay(such as when in a party), and turned off when it becomes a hinderence.
Sincerly, Stormchild