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Canach solo is the "Oculus" of GW2

in Last Stand at Southsun

Posted by: Stormseed.2817

Stormseed.2817

Well I just tried the solo explorable and as you all know… lolololo… it is the same instance with a tougher boss… I wasn’t upset. I just laughed.

I really like GW2. IMO, it is the most innovative triple-a mmo out there. So I’m going shrug this one off and go back to enjoying all the other stuff. I’m going just assume that every so often even the best designers put out a dud.

Btw, I did enjoy the overall corporation-gone-wild theme of this segment of the living story. And the dynamic events, etc were fun. It was a nice light poke at corporations.

Note: as someone pointed out, the wow instance was “The Oculus” not “Nexus”. My bad. Been a long time since I played wow.

(edited by Stormseed.2817)

Canach solo is the "Oculus" of GW2

in Last Stand at Southsun

Posted by: Stormseed.2817

Stormseed.2817

Those of you who played wow will remember the Oculus instance in WotLK (part of the Nexus area). In this instance, you assume the form of a dragon at the end and have to fight the boss dragon in dragon form. People would groan and frequently leave when the dungeon finder dropped them into it.

The instance was almost universally despised. I say almost because there was some small minority that liked it. For me, Canach solo is that instance . To be frank, it was a disappointment. I will pass on the advice Warcraft designers later admitted and with which I wholeheartedly agree. They basically said their mistake was to make players play something other than their character for long periods, and above all to do it in a boss fight.

The idea that you need to disarm his traps with a modified gun is fine, but you spend an entire boss fight running around disarming mines and trying to get him to trigger them. Half the time, he walks over them and nothing happens. I know there is a trick to it and it is doable, but that was the lesson WoW designers learnt. Player don’t usually enjoy this as a boss fight. A fight where they don’t ever get to use the skills they have honed.

It is doable, once you learn the nuances of the using the gun and what bugs up and when, but at the end you’re just like… “wow, I’m glad that mine disarm n’ lure stuff is over. Now I can go back to playing my character.”

I’m going to try the explorable now. I’m hoping it will be up to GW2’s normally great standard

(edited by Stormseed.2817)