This is sort of easy to fix. No more portaling to a waypoint without being dead and then there is a timer on portaling after death. Remember the Gothi or whatever the heck the others were called in DAOC? This stops folks from being able to move around the map as easily and quickly. Thus you require more small groups to cover the ground.
On this same note get rid of swords on the map. Now if a camp/tower/keep gets attack report it in guild chat to the guild that has it claimed. Thus promoting less flip and run tactics and more hold tactics.
AOE 5 man limit should be removed. If anything AOE should all be based on shrapnel type stuff. Each person within a certain radius of each other makes the damage increase not go down. Thus it forces the zergs to spread out to avoid/mitigate damage not cluster up.
Where is a form of AOE CC. Something with long duration but breaks on damage taken. Since I played DAOC I will say AOE mez. This fosters coordination and single target damage to take out larger numbers and less just spam your biggest AOE. More people will want to run small guild groups and less zergs because how many zerglings do you know that will just spam all of their buttons instead of paying attention to this CC. This then gives the smaller groups a way of combating large groups of zerglings.
And lasty, remove the downed state all together. The way it works now is completely stupid. Group A with 10 players runs into super Group B with 5 players. Group B starts picking off 9 of the 10 players lets say, but the 10th A finally stomps 1 of Group B before anyone can stomp 9 of the As. Poof all of the As come back up with waaaay too much HP. And seriously, why do people have more HP or armor or whatever when they are downed then when they were standing up? Why can you burst someone down in 4-5s and then they enter the downed state and it takes you 10s to finish them? Kind of hard to do hit and run tactics when people can just pop right back up after you drop them. If you don’t want to remove downed state all together, then remove the Rally ability from it to make people have to revive you, and lessen the amount of HP/armor that downed players have. It should be at least twice as easy to kill someone laying helpless on the ground than it is when they are standing up!
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.