Hi guys,
I hope Anet management is aware of this:
in the last calendar year 2015 alone, according to Gartner estimates, Apple have shipped over 20 million new Macs.
I think there are potentially lots of Mac users who currently don’t have a registered account with GW2, which can be potential new customers and potential revenue opportunities for Anet.
Isn’t this a reasonable business case for Anet management to take OS X client more seriously and start focussing marketing on the Mac users? Perhaps, publish GW2 on Apple App Store as an additional sales channel?
I think GW2 is such a beautiful game, and many Mac users are known to be creative minded and are more willing to spend money on something beautiful…
Many thanks for reading my post!