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HoT Beta: Screenshot Thread

in Guild Wars 2: Heart of Thorns

Posted by: SunSpire.9618

SunSpire.9618

And even more 4k screenshots for you. Some of them are really beautiful, I think

Beta Impressions

in Guild Wars 2: Heart of Thorns

Posted by: SunSpire.9618

SunSpire.9618

As a matter of fact, hang gliding indeed makes it a lot easier to get around and I found it to be a lot of fun, too!

HoT Beta: Screenshot Thread

in Guild Wars 2: Heart of Thorns

Posted by: SunSpire.9618

SunSpire.9618

Here are some screenshots in 4k resolution. Enjoy!!

Beta : feedback on the map

in Guild Wars 2: Heart of Thorns

Posted by: SunSpire.9618

SunSpire.9618

Hi, my first post on here!

I think the map looks beautiful with a lot of wilderness and debris everywhere, but it feels more like a rocky mountain area than a dense jungle and lacks wide open spaces. Some people pointed out that it is merely a transition between the desert and deep jungle areas, so hopefully there will be more lush green areas and large fields to explore in the final.

Admittedly I expected a bit more from the whole “verticality” thing in the map than what is there. Seems like you can look high up into the sky and also deep down into the depths, but the actual vertical playfield still feels limited somewhat. Mind you, I haven’t figured out how to get / use the glider yet, however on foot it is easy to fall out of the zone and die

Apart from enemies clipping into other static objects and the previously mentioned warping / missing enemy animations, I did not come across any bugs myself.

Two hours are barely enough to fully explore the skills of the new Revenant class, so I just pressed anything that flashed and it was more or less effective during battles