Ranger
Counterattack Kick: This skill now has the same melee arc as other melee attacks.
Dart: This skill is now a leap finisher.
Swirling Strike: This skill is now a whirl finisher.
Shouts will now apply a buff to the ranger’s pet, to make the skills more visible.
Sick ’Em: Decreased the duration to 10 seconds. Increased the damage and move speed from 25% to 40%.
Search & Rescue: Increased the revive rate for this ability.
Search & Rescue: Increased pet movement speed to 25% while under the effects of this shout.
Lick Wounds: Revive rate has been increased.
Signet of the Hunt: Increased the passive movement from 10% to 25%.
Splinter Shot: This skill is no longer able to fire at enemies behind the player.
Compassion Training: Increased the heal amount from 300 to now scale as high as 350 at max level.
Nature’s Protection: Now triggers at 10% damage instead of 20%.
Expertise Training" Increased the amount of condition damage from 100 to now scale as high as 350 at max level.
Moment of Clarity: Now also increases daze and stun duration by 50%.
Beastmaster’s Bond: Now triggers at 50% instead of 25%.
Increased the velocity of arrows fired from Short Bow and Longbow skills by 30%.
Icy Screech: The White Moa activated ability now applies three seconds of chill, which the tooltip now correctly reflects.
Opening Strikes: These now work at any range.
Updated Sun Spirit’s skill fact to include the burning proc duration.
Updated Stone Spirit’s skill fact to include the protection proc duration.
Updated Storm Spirit’s skill fact to include the swiftness proc duration.
Ranger melee pets now have improved melee attacks so they can hit moving targets more easily.