Showing Posts For Svamp Mucklan.3267:

bleeding math, help ?

in Guild Wars 2 Discussion

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

Hello !
I was doing some build crafting when I stumbled upon a problem.

As you can see in this picture, my flurry skill will deal 1981 damage totall ( atleast I asume thats what the number adresses, the error could be here for all I know )

According to the wiki bleeding damage follows the formula 22+ (condidamage * 0.06 )
that lands me with 22+(1006*0.06) = 82.36 damage per bleed, per second.

So with 8 bleeds, each with an durration of 4 seconds, with my logic the skill should deal 82.36*4*8= 2635.52 damage in bleeding damage.

The ingame calculation is 655 damage off! Surely something must be wrong either ingame or with my calculations. The same problem occured when calculating other bleed skills but this one stood out the most, is the wiki page formula outdated?

Help!

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Aether dungeon needs radical nerfing

in Sky Pirates of Tyria

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

GUYS, we finally got a dungeon that is not easy and actually require some team work and planning ! This is a VERY good step twards the right direction, and when we get content that is not boring and easy, you want to nerf it ?? THIS is what dungeons should be like in the game, dont nerf it, make more dungeons like this one !

Weapon Buffs/Nerfs ? Player feeling.

in Suggestions

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

Speed up the attack rate for Longbow #1 for rangers.

well the long bow has the 2 for rapid shots , dont they ?

Open world Duels [Merged]

in Suggestions

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

This is a great idea ! I really miss 1 versus 1 combat against friends and guildies in this game. I hope Arenanet will take notice to this somehow.

Weapon Buffs/Nerfs ? Player feeling.

in Suggestions

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

Hey, I made this thread to for people to be able to leave suggestion about improving or weaken abillities on the diffrent weapons in the game. We are not talking about huge diffrenses here, but something that would not break the balance of the game, but make the player feel stronger even though it isnĀ“t big of a diffrence. For example, I feel that the last strike on the warriors hammer auto-attacks should leave 1 point of vulnerabillity to make you feel that last strike really counts. There are plenty of weapons that could use changes like this, or just a change in the animation to make you feel like you hit harder ! If you have any suggestion on weapons you think need improvements like this, or diffrent ways to make the player enjoy the weapons more, comment about it !

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: Svamp Mucklan.3267

Svamp Mucklan.3267

Hi, when I first bought my AC greatsword, it glowed with a blue shine like it should do. Then , about 12 minutes after I bought it , It stoped glowing for some reason and I could not get it back to glowing.

Any ideas on how to fix this ?

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