Hello everybody
This is not a whine thread or anything like that, im just giving a review as a player who liked this game and enjoyed some parts of it.
I have played this game 1 year after its release then took a bery long break until i cameback in july of this year.
Honestly im not a pve player, i enjoy the pve parts but when i see how fast are dungeons done for not such a big rewards, fractals are funny (i just started them recently, so i cant say much) … well i can’t say that much about the pve side. However i noticed that there’s some “metabuilds” and wanted classes in pve who are mostly always the same ( war/ele/guard/thief).
Im a real fan of wvw and pvp part even if im not really that expetienced ! And i think have still lots to learn.
Day after day it seems that this game is still in the same situation after 2 years : im talking about balance between professions. Yeah .. again the balance thread…
Honestly i dont mind if a build/profession that’s hard to master grants great rewards but when it comes to some build who are simply easy to master and understand being in the top tier i find it really frustrating .. i take the warriors/ condi mesmer as example here also the guard.
Im trying to learn the s/f fresh air ele which i think not the easiest build and seeing that doesnt reward enough for the time spent to master it… im being rly frustrated
. This is just an example of what i mean in general.
I dont know exactly how arenanet are going to deal with this but id like to know what fo you guys think about this
.
Again im not whining just giving my personnal review, some wont agree with it but its fine as long its respected (not being trolled or flamed)
Thanks for reading.