Showing Posts For Synner.8495:

Block, invuln, block, block, invuln

in Thief

Posted by: Synner.8495

Synner.8495

I was going to make a long post and explain exactly why I am unhappy with the state of the game as a thief player, but I realize that for the amount of constructive criticism I would receive that would actually be constructive it would be pointless. Instead I’ll explain the general reason and leave specifics to those who still hope for balance.

My first MMO experience came from WoW… I never really accomplished anything in that game because of my obsession with alts. In the course of all the alts I tried I was able to discover which play style I prefer. The class I eventually considered to be my main was an arms / fury warrior, the nature of energy based classes make them extremely versatile and adaptable to a situation (especially when you don’t always know how much rage or randomly named energy units you may have) rather than rotation dependent, intrigued me and has emerged as my favorite play style. Fly by the seat of my pants if you will.

When GW2 came out I was determined to master one class so I could really enjoy the endgame, I picked thief because it had potential to outplay and what seemed to be a very clutch and compelling play style. Here we are 4 years down the road +4k hours invested in thief (adapted to every nerf, agree with about 50% of them, could name them if I wanted to have a more in depth discussion about thief mechanics and game play, but I fail to see a point in it) and I feel like playing has become more akin to working then something enjoyable.

At the end of the day since the point in mastering one class lay mostly in time management; if I have to start over I will do it in another game. Thanks for the fun Anet, I believe I have had about all there is to have here. Sorry if this comes off as ranty, not sorry enough not to post it. =-D

- Dance Fight[CC] Consciously Culling

(edited by Synner.8495)