Showing Posts For Synora.8974:
I love the new expansion, WvW, and the game in general. So allow me to elaborate before there’s a misunderstanding:
While there are certainly some issues in WvW, these banners are simply an i-win button for a single person against (like Bearded said above) 50+ people. No single person should be granted that kind of power in a mass scale combat game. Isn’t the philosophy behind a fair WvW strategy supposed to be if, two opposing armies of equal sized players and power fought a battle, the team with better coordination and tactics would come out victorious? Not, who can dragon banner who first.
If I’m a commander and I rally my guild into a 30-man composition with specific classes and builds for each person (a massive amount of coordination), and I march my squad out there to EBG to take on an equally menacing looking army; only to be trollollolled wiped by a single person insta-casting a 25k ground based AoE that’s not even subject to the limits of traditional player cap. Why would I even bother to go back out there to fight them again? WvW would just turn into dragon banners dueling each other.
I mean, Bearded said it above, he single-handedly destroyed a 60+ man group by pressing 5. I’m sure it was fun for him though. So again I ask, what was the point of banners? Are you trying to kill the WvW population?
Why would you create something so overly powerful in mass combat? You literally give one person the ability to kill 25 people in just a few casts with no option of counter play other than more Dragon Banners. Seriously, why would you put something like this into the game? What is the original intent? It completely ruins any fun you can have in mass WvW combat.
Took me awhile to get all the pieces, but I like it oh so very much
Here’s an update on the match score at approximately 1 AM EST.
Sea of Sorrows just took everything except like one tower and a few camps. Isle of Janthir better get their act together to come back from this one!