We noticed in our guild that there is allways a problem with guild investments like siege weapons.
Having guild taxes would solve this problem.
By setting the taxes between 0 and 5 percent (individually adjustable by every guild depending on what they are up to) of every sold item at a merchant or maybe taking taxes from event rewards.
It would be only a few copper per transaction but in large-scale it would be a nice guild revenue.
Lets say your guild has 30 active members.
Each member does 15 events per day.
You gain 1,87s per event.
(1,87s x 15 × 30) = 8,41,50g (x 0,05) = 42,07s
Thank you