Showing Posts For Szybki Szpil.7842:

Feedback: Reaper Shroud "Flashing"

in Necromancer

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

On the other side of things Unholy Sanctuary directly conflicts with the single button on/off use. Without a listed cooldown it’s hard to tell when Unholy Sanctuary will trigger, so sometimes you don’t expect it to trigger but it does right before your click F1. The result is a Shroud flash and you die.

Then it’s a correct reaction from you. Bot trait should be changed. And I don’t buy it either, because you can anticipate more or less when the trait will trigger. It’s not like you get hit by a ghost for 20k. Putting a 1s cd is not the best solution to the problem.

Feedback: Reaper Shroud "Flashing"

in Necromancer

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

Control yourself and stop limiting other people’s options only because you are too lazy to get some skill.

Spoj++ for fighting for necros’ freedom

Mark of Evasion

in Necromancer

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

If I’m not mistaken… It’s the only on-dodge trait that triggers while out of combat. Things like Engi’s dropping bombs, Rangers getting protection or Warrior’s damaging foes only happens when they’re in combat. Seems weird that ours happens both in and out of it.

Totally agree. It is so annoying in PvE. If it was a major trait, I would never pick it and problem would be solved. However, since it is a minor… We have to pray for a change of it to combat only.

spectral walk was working as intended

in Necromancer

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

No. Stop please. Spectral walk does not break HOT maps. What do you think gliders do? jump off of highest level, glide down to the lower levels. Same effective result.

You are so right. You can pop a glider and it will work same way as Spectral Walk at the moment. Already did it in closed beta. I am really glad that ANet actually contradicted themselves and it is on “paper”. Sad part of this story is that they don’t care and nobody will see this because of the *storm that was created yesterday. Would be really nice if they reverted the change, but I’m pretty sure it’s all not negotiable. Necro rekt once again.

[EU] Necro New Meta [NEC] mostly PvE

in Looking for...

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

Guild Necro New Meta is a result of love for forgotten but recently hyped profession – Necromancer. We are recruiting players who main necro and are proud to play it. Requirements aren’t strict but that may change in future when the guild will grow.

We can offer help building your necro and most importantly we like challenges, therefore we do dungeon runs with 5 necromancers in party.

We don’t expect people to fully represent. However, we do expect to represent the guild while playing necromancer.

If you like necromancer, want to improve your necro playstyle and have some fun with people also loving the profession… feel free to PM:
szybki szpil.7842
gigis.4918

Necromancer Changes Are Kitten Garbage

in Necromancer

Posted by: Szybki Szpil.7842

Szybki Szpil.7842

After all the cool stuff shown before necro… they nerf Target the Weak by changing it to provide crit chance instead of damage bonus and get excited about a minion trait. Too bad minions are comparable to a bugged iWarden.

But what could you expect after an entry joke “we removed necro”? My guess is that GS will be a useless ranged weapon like mesmer’s one and noone will ever use necromancer in a dungeon again. Sad.