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Bauble Checklist for W2 Z3 (Storm Top)

in Super Adventure Box: Back to School

Posted by: TFMurphy.5136

TFMurphy.5136

With the September 17th patch, it seems that Master of Baubles is finally fixed (or at least, I got it first try after trying after said patch….) There were no extra baubles hidden around, just those we’d found over the last two weeks. I’m sure a lot of you already have the route burned into your memory, but for those of you who were waiting for us to finish — here it is.

First off, I’ll list the bauble count by area. Given the nature of the first three areas (the first mountain), I may list some baubles in one area when they can be reached in an earlier area. I’ll have more detailed explanation of the locations later in the thread, anyways.

Area 1: 3x Blue, 2x Yellow
Area 2: 7x Blue, 1x Green, 4x Yellow, (CHEST: 2x Red)
Area 3: 4x Blue, 6x Yellow, 2x Purple, (CHEST: 1x Purple)
Area 4: 7x Blue
Area 5: 2x Blue
Area 6: 6x Blue, (CHEST: 1x Purple)
Area 7: 3x Blue, 1x Purple
Area 8: 5x Blue, 1x Yellow, (CHEST: 1x Purple)
Area 9: 4x Blue

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Another note about this zone is the difference between Infantile and Normal mode. One of the big problems here is that enemies do not drop keys in Infantile, and I have not been able to find a store after the 1st Mountain. Well, there’s the one in Area 7, but I haven’t been able to get a Key back from that store to anywhere it could be used. And once you’re in Area 4, you don’t seem to be able to reach the 1st Mountain again. Perhaps I’m missing something. Either way, that means that doing this run on Infantile currently requires me to take 2 extra Keys with me through the Teleporter into Area 4.

Normal Mode doesn’t have that limitation, and there’s not a huge amount of required backtracking. What backtracking there is can usually be readily dealt with by suiciding back to checkpoints. As such, I have no strong recommendation that you do this on Normal or Infantile mode. As is, there are some jumps required for baubles that seem extremely difficult, with Infantile Mode being no help for them. If you’re good enough for those, you probably won’t have much problem just finishing the zone in Normal.

With that said, let’s get on with the detailed list.

(edited by TFMurphy.5136)

Bauble Checklist for World 2 Zone 1 (Rapids)

in Super Adventure Box: Back to School

Posted by: TFMurphy.5136

TFMurphy.5136

Area 8
Immediately after you pass through the Checkpoint, look to your left for a path to climb up back towards the Waterfall you passed through. This will get you into the upper section of Area 7, where a bombable wall hides a [GREEN BAUBLE].

To the right of the Hillbilly Still is a path down to a maze of trees. There are [3 BLUE BAUBLES] scattered around inside, as well as the Raccoon Stump (not required for Achievement). There’s also a flammable tree near a Bear down here: if you burn the tree, you can bomb the ground to enter a secret room with Bears and [4 BLUE BAUBLES].

As you approach what I like to call Frogger River, look to the nearest Waterfall, and bomb the very base of it. You can now enter another secret room with a [RED BAUBLE] inside.

Back at Frogger River, activate the two clouds across it if you’re playing Infantile Mode for easy backtracking. Then, jump onto a log on the near side of the river and let it take you towards the cliff edge. From there, you can hop over a couple of stepping stones and a Water Spout to a cliff path that leads over the edge and down towards another [BLUE BAUBLE]. Continue following the path down here until it leads back up the cliff towards a Mushroom and several Petal Throwers. If you fall down here, there’s a Hillbilly Still, and you can climb back up to the Mushroom from there. Once you make it across the Petal Throwers, you’ll reach another Mushroom, a [BLUE BAUBLE], and finally the Log Shop.

The Log Shop has a secret room right by the fireplace, but it’s not required for the Bauble Achievement. (You’ll want it for the Secret Room Achievement though.)

Next to the Log Shop is a bombable wall. Inside this cave are several Toads (kill from afar with Bombs), [2 BLUE BAUBLES] and another bombable wall (in the waterlogged section with one of the blue baubles) that leads to a [GREEN BAUBLE].

Now that you’ve cleared everything on the near side of Frogger River, you can return to the Hillbilly Still at the start of this area. If you drop down carefully, you can reach a ledge underneath that grants you access to a tunnel that a river is running through. If you pass through it carefully, you’ll come to a Mushroom that leads you up to a [YELLOW BAUBLE] and a bombable wall that leads to a secret room filled with Hillbillies. This secret room is a maze, but if you hug the left wall, you should pass through it fairly easily. At the end is a [RED BAUBLE] and an exit that leads to the other side of the river.

After passing through the Hillbilly Secret Room, you can burn the trees and jump a small gap to reach a [BLUE BAUBLE] (this is on the far side of Frogger River, towards the Waterfalls).

There’s another shop before the Checkpoint. Keep it in mind if you need to buy a Key later.

Area 9
The first [BLUE BAUBLE] here is along the series of ledges that lead up to the top of the Waterfalls. You can either use the Mushrooms to get up there and climb, or the Teleporter to get straight to the top and drop down.

There’s a secret room in the first waterfall. If you start from the base of the cliff and use the Mushrooms to jump up, the room is about level with the first ledge that doesn’t have a Mushroom on it (you instead had to jump up some footholds to reach the next Mushroom). Throw a bomb into the aterfall — you’ll hear a little jingle if you opened it up. Edge into the waterfall so that you can use the camera to see where you have to jump, and then go ahead. The shop here sells various “Special Pots”, which are just normal pots you can throw for the items they drop. Doesn’t seem to be worthwhile, though I don’t know if there’s another secret to it.

Just before you reach the Checkpoint, there’s a Chest containing a [PURPLE BAUBLE] hidden behind the last Waterfall. You can either get in here by being high up enough as you cross the logs, or fall down far enough and enter the dark cave network hidden at the bottom of this last Waterfall. Or you could activate the Checkpoint and use the ledges to climb up above the Checkpoint and reach the Chest that way. Use whatever way you wish: just remember you have to get a Key up there too.

Area 10
Almost done. Use the Petal Thrower above the Checkpoint to reach a pillar that carries a [BLUE BAUBLE]. After that, use the next Petal Thrower to reach the walls that surrounded the start of Area 9. If you make your way along the walls towards the Waterfalls and then look left, you’ll see the final [BLUE BAUBLE].

There’s a final Hillbilly Still along the ledges going up past the Checkpoint, but there’s nothing Achievement related up there.

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That should be everything. Hope it helps.

Bauble Checklist for World 2 Zone 1 (Rapids)

in Super Adventure Box: Back to School

Posted by: TFMurphy.5136

TFMurphy.5136

Okay, after hours and hours of exploration, I have finally completed the Associate of Baubles, World 2 achievement. So, what follows is a rough guide to the zone, covering only secret rooms and baubles you must collect.

I will not cover Dig Spots: I did almost all of my exploring on Infantile Mode (though I did complete the World on Normal on my very first run, any sort of extensive exploration was going to make lots of use of the Shortcut Clouds…) I also recommend getting this achievement on Infantile, simply because it makes mistakes a lot more lenient. The only problem with Infantile Mode is that keys will not drop from monsters. I don’t know if Chest Baubles count towards the achievement, but I collected them just incase.

On further note with regards to what counts or not, Hillbilly Stills, Raccoon Stumps and all breakables do not count towards Associate of Baubles.

Anyways, let’s begin.

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Area 1
Ignore the shortcut cloud to start with, and climb up towards the two Waterfalls to the left of the cliffface. The rightmost of the two Waterfalls can be walked through, leading to a room filled with Waterspouts. Climbing up to the top of this room leads to a [RED BAUBLE]. (Before the latest patch, I had visited this room several times and the waterspouts did not exist. I know they were there back in April, so I don’t know what was going on here. If they don’t appear for you, consider restarting your run.)

As you climb up towards the first checkpoint, you will pass by those two Waterfalls again. This time, the leftmost Waterfall can be walked through from the rightmost stone on it. Behind here is a [YELLOW BAUBLE].

Area 2
As you take the normal path through this area, you will come across [4 BLUE BAUBLES] right in your path.

Area 3
Again, the [BLUE BAUBLE] in this area is directly in the required path through the area.

Area 4
[4 BLUE BAUBLES] dot the bridge across the chasm.

Area 5
There are no required baubles or secrets during the raft ride.

Area 6
The first shop is to your left after the Checkpoint. If you’re playing on Infantile Mode, then you should buy a Key here.

The Petal Thrower in front of the Crocodile will throw you across the chasm to a [BLUE BAUBLE]. You should then drop down onto the ledge below that contains a second Petal Thrower. Use it to throw you into the center of the waterfall: if you aim right, you’ll find a secret area with a [YELLOW BAUBLE]. You can then continue climbing up through this secret area to find a [BLUE BAUBLE], [GREEN BAUBLE] and the first chest which contains a [RED BAUBLE] if you managed to bring the Key with you.

Immediately after getting the chest, you can cross over the high ledges where the Toads are, and backtrack a bit to get a [BLUE BAUBLE]. After this, there are some Petal Throwers up here that will help you get towards the next Checkpoint.

Area 7
No baubles to worry about here… yet.