A large part of my play for any game is single player. I believe most players in GW2 play as single player at least occasionally. I acknowledge that there is a component of players that get bored if PVE play gets too easy. I would like the game to acknowledge that not all players want to fight and risk death every step of the way. My suggestion is for GW2 to insert a slider in the options section allowing individual players to select a scaling factor for single player PVE play…say from 0-10. The player would have to qualify for a higher scaling factor by acquiring the appropriate experience e.g. by completing multiple lower level areas in order to build a level advantage, explore, gather etc.