11air11fire111air11fire111air > 111fire11air1111fire11 …
Autoattacks dmg are one of the things that should be changed and makes the game less “skillful” in many ways, makes the gameplay different.
People say that there is so much spam dodges. But why is that ?
People have to counter random dmg with random dodge. Autoattacks shouldnt never ever have to make pressure and force u to use dodge or even waste one of ur def cds no matter with/vs what class no matter what amulet,runes but this happens a lot.
It needs to be down, it doesnt let u to focus and dodge only important burst/off cds
from the enemy u have to just random dodge. Also AAs shouldnt proc with any offensive sigil. Even in the teamwork mechanics If AAs would do less dmg, players would even set up, sync their burst more. If its toned down u can even nerf vigor/energy.
The game should direct player to know all off abilities and counter it with dodge, sync the burst. Not by doing pressing 1. Try to count how many times u will have to waste dodge vs AA and gives some player advantage above u because of his AA + sig procs when u play next in 1V1s.
SAY NO TO RNG!