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AED buffs

in Engineer

Posted by: Tambor.1634

Tambor.1634

The way I see it, AED could be used (if the proposed changes I made are applied) to cleanse conditions and give a small heal while using above 25% hp, using the CD reduction from gadgeteer and some “on-healing skill use” procs. This could relieve the engi from always using Alchemy to deal with conditions. Then, it could be used to “avoid” a lethal attack (boss wipe attack) to save a dodge (or if you are out), but needs to be instant cast for that. And last if you have AMR, it would come out of CD under 25% so you could use it again if under heavy pressure.

I’d actually really like if they made AED instant cast, even without any of the other proposed changes. It would make more sense in the context of that skill, and more fun to use, though I don’t know how balanced that would be.

Are they going to buff rifle on Engineer?

in Engineer

Posted by: Tambor.1634

Tambor.1634

The meta seems to favor hammer in both pve and pvp. And it’s a shame, really, because there’s not many viable options for rifle in general at the moment in the game.

What I’d like to see Anet do, is rework some of the rifle skills. As it stands it’s really just another melee range power weapon, just like the hammer. Maybe they could make it more effective at 1200? Perhaps a buff to its autoattack, and maybe a rework to 1-2 of its skills. Maybe at least then it would have its niche.