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Engineer Leveling - Help

in Engineer

Posted by: Tanek.2764

Tanek.2764

Thank you folks for the help. I’ll be sure to read up on all of this
~Tanek

Engineer Leveling - Help

in Engineer

Posted by: Tanek.2764

Tanek.2764

I am a little lost. I’ve been leveling an Engineer for a few days now and I’m sort of struggling on where to find a decent -stat- guide for PVE / Dungeon builds. I came here thinking it might guide me through that. I have an 80 Guardian already, but I wanted to try out something that seemed more fun to play around with (NOT saying Guardians are not fun to play, just want to level a new character is all!).

I love the idea of what an Engineer is capable of. Though I need help with setting up what sort of stats are the most important (like condition or precision, etc etc). This way I can begin focusing my points into a tree specific to those needs. I’m looking for a fair amount of DPS / DMG output but still able to survive a dungeon run with whatever I bring in.

I am only (at the time of this post) level 13 but I need to start looking at what tree to start putting my points in to so I can get used to the style of play early on while still leveling and not later (as I found out too late with my Guardian).

Any help, links, or advice is much appreciated, thank you for your time!
~Tanek

[Guide/PVE] Guardian 101 - A Beginner's Text

in Guardian

Posted by: Tanek.2764

Tanek.2764

I would first like to say thank you for your efforts in bringing this information to the players.

I have had a Charr Guardian for quite some time now. I finally managed to reach that wonderful pinnacle of level 80 some time ago, and now I am sort of stuck in relation to my gear functionality.

I’ve been primarily focused on either making (Through Armorsmithing) or grinding up gear from events with Power, primarily, and Condition Damage second. However, since most of the higher-end gear includes a third + stat in its breakdown, i have been curious to know what route i should take next.

I focus primarily with the Greatsword equipped. The moves placed alongside my playstyle fit quite well. I enjoy the balance between stationary moves (while dodging of course) and the all-important “Leap of Faith” move to get me to my next enemy should i need a moment in between kills to recover and refocus my view and refresh a few moves.
But i digress slightly. The third stat I have been trying to figure out that would work best for me is troubling. I want to be able to deal out heavy damage while still being able to support teammates. However, unless i am in an event, doing say a Champion event with 10-30 people present, my points per hit sit around 600-800 average. That’s solo. When in groups of that scale, I’ve seen myself dish out nearly 1000-4000 points of damage per hit depending on what move I selected (primarily Whirl after applying a shout).

Yet i have see my fianceĆ© who plays hit nearly 8000-12000 crits on her Ranger class. I’m not sure if I’m selecting the proper gear or if i am using the wrong amount of stats. I am unsure of what the range of damage a Guardian can ultimately do maxed out. But i am looking for a solution to perhaps better increase my overall output during party and solo situations rather than what I am only able to get through Events.
-My third stat i have been picking Precision-

I will be re-reading the section in regards to my tree points and where they should be going. Perhaps i have the points in the wrong spots or not having selected something properly. Either way, I welcome any and all help in bringing up my overall damage output.

Thank you all for your time!
-Victor Crimsonsky, Charr Guardian

Primary Stats Focused-
Power, Precision, Condition Damage
Secondary-
Crit, slight mix of Vitality

Will most likely build with-
Zeal and Honor