- We need more EMOTES – Kiss, Charge etc.
- Permanent pet names – Nuff said.
- Mounts – Because it’s just cool and you can also make a ton of money by selling them. They don’t really need to go that much faster than when you are running (5%+ speed) and they can be a level 70+ only feature (or it could be an endgame thing).
- Barber Shop – Either do what u did with GW1 or put in an in-game barber shop where players can mess with hair/facial hair options. If not, a magical guy that allows you to remake your entire characters (without changing race, gender and other permanent characteristics).
- Player Housing – I can not express at how much this would improve your game. It adds more immersion than the other 90% of the game. It could also be another money sink and you could even sell furniture through your gem store.
I would love to make my own house in my home instance and make it like a mini castle with statues along a long hallway with armour on them and red carpet with a massive statue of Zhaitan as my centrepiece. This will get people to play longer and provide another end-game.
- Epic Raids once a week – You could implement epic scale castles, fortresses or zones where players can access once a week as a set time and raid with their guild for some hack and slash mayhem with over 100 enemies and when taken over, can display guild banners or something – or add raiding dungeons (10 man etc).
- First person view – This would add more immersion, get people to explore a lot more and encourage them to take more screenshots.
- Bring back HD screenshots – Current screenshots are terrible looking. HD screenshots were amazing before you took them out in Beta Weekend 3.
- WvWvW Ground/Water Mounts or some sort of buff in speed – Dying and then walking to the battle is so brutal and it feels so boring and grindy… I use run skills and then feel worse when they run out. You could add some sort of ghost horse that runs on land and water.
- Potion making with random cool things – Only +% potions? REALLY!? What about potions that make you the size of a Norn? as small as an Asura? Different race? Opposite gender?… Hell, even a potion that makes clones of yourself would be awesome enough. You people need to learn how to make crafting fun and put in senseless whacky random stuff.
- In-game PING meter like GW1 – Everyone would like to know their ping on the main UI like in a corner you could have a small coloured bubble like GW1.
- Load/Save Traits – This would be one of the best and most used features. Of course you could charge us but it would be nice and convenient. That way we can pay a small fee in-game and change our entire build on the fly to something more suited to the next dungeon boss battle.
- Better targeting system – My character often switches targets or stops attacking when i turn the camera to look at something else and this is annoying because my character will start shooting at a mob that i wasn’t even fighting. Also the auto targeting often targets enemies extremely far away and not enemies that are closer. So my pet runs off and attacks the wrong target. (so maybe enemies closer in range have a higher auto-targeting chance then ones far way)
- In-depth stats – What? No “Magic find percentage” or “Healing Power”?
- Money sink Casino in-game – This would be cool if you had some sort of a Casino in a crazy place reachable ony after completing a tricky jumping puzzle, where you could do mini games for gold and have a tiny chance of winning something worth of value.
- Keybind 3 different things: Loot, Resurrect and Interact – Time after time, I have resurrected a useless NPC instead of looting.
- Fishing mini game – There is lots of water. Lots of fish. A fishing game could be fun.
- Dungeons reworked – I know dungeons are meant to be difficult, but NOT to the point where its ridiculously impossible, not to mention spending hours and hours of just accomplishing one path. Please make it more time friendly and less punishing. I understand its a money sink to draw players to spend and earn less. That’s great as it eliminates the independence of being richer than the other. Just a slight change in the difficulty of the dungeons could make alot of the players happier and less depressed about their failed efforts.
- Better rewarding – Sometimes I feel “mm okay thanks… goes to TP ahh! worths nothing, merchant”. After completing a map we get armors and weapons that we can’t use!
- Mobs tend to stand in one place alot – Sort of ruins the feel seeing 20+ bears standing around doing nothing.
Credits go to Adam Of Awesome.7802 for making the list and to the wonderful GW2 community for posting suggestions
(edited by Tangol.7238)
… and some are far from cheap… account bound please.