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[QoL Suggestion] Social tab, dyes, crafting

in Guild Wars 2 Discussion

Posted by: Tarusto.2941

Tarusto.2941

I’ve never even thought about it that way, and its very sad if people abuse this function for their malicius activitys, when this could be a very efective system to engourage and engage players to community gameplay.

Even though i cant see how they could remove the bad apples from equation and keep the function enjoyable for everyone, sad as it is.

[QoL Suggestion] Social tab, dyes, crafting

in Guild Wars 2 Discussion

Posted by: Tarusto.2941

Tarusto.2941

Hello,

I finally found time and courage to write these quality of life improvements that i have come up in the years of playing this fine game and i really should have writen this sooner when the PoF was still on the make, but what can you do. Hopefully you can understand my poor grammar and there would be some ideas that makes it in to the game and hone players gameplay experience better.

- Social Tabs, To let you better follow and participate on good hosts/commanders/community created events there would be new function where you can still follow people, but instead of mixing friends and followers tabs it will change it so that player only see friends on friends tab, people you are following on new followed tab and followed see all followers on separate followers tab (if this tab is even necessary).

And now that there is more simpler tabs for every category, it lets commanders/hosts “broadcast” a message that all followers can see on their followed tab. e.g. commander bob starts event train at 1pm, so he writes “message of a day”: “Cursed Shore event train starts at 12:55 [waypoint]” or “Verdant Brink HP train ongoing!” and players can right click on bob, /join squad and hop in to action. (see example)

I think this would make social tabs and overall community gameplaying much more clean, enjoying and easier to access.

- Dye Sampler, you can lock specific armor dye slot and then just sweep through dyes and it changes color on that specific armor slot ie. converting how it works normaly.

- Crafting, to make crafting more fluid when you are at max skill, all subcategories starts closed when you open crafting window, all item labels are white for better readability, and crafting multiple same items is faster.

- Rebirth, you can buy it on gemstory and it lets you reselect your race, it resets your personal story and choices you made to zero, but it lets you keep your characters age/played time.

- Rich Nodes, bounding rich nodes to daily reset rather then 24h cycle from mining.

Few smaller notes and begs:
- Toggle Pet Names, its a mess sometimes with those
- Salvage All, you can deselect items you dont want to salvage
- Harvesting Tool Slots, shared across all characters
- Account Bound, items like Birthday Blaster, Class II Rift Stabilizer etc.

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