Showing Posts For Tary.6802:
I would really like to see something like this! The point of devs commenting is that the community can feel like they’re listening, but they almost always comment on the most popular threads and you have to trawl for ages just to find what they said. It’d be so much easier if we could just go straight to the comment.
I would rather have Mighty Meak as the pact leader instead of Trahearne
He’s so mysterious. This was his first and only message to us. If only Trahearne spoke so little.
Like it, really do.
You’ve covered all the basics that I can see, and you’ve obviously put some serious amounts of time into this. When people start asking what they need to e doing in-game, this is where i’ll link them.
I wanted to find something you’d, to be able to make this comment sound more balanced, but other than actually getting into some of the finer details, like kinds of dynamic events or categories of achievements you’ve covered it all.
Advice to new players, read this, then get exploring.
Thanks! This is a great guide that covers all the basic mechanics, a really good introduction for people who want a solid understanding when starting out, but also worth looking at to remind yourself when coming back to the game.
Also, DreamyAbaddon is awesome
Having played both Ele and Guardian to level 80, i’d say the biggest difference is that with eles there is no down time, Guardians will use their big abilities when they need them, then spam 1-2 other abilities. A well played ele always has something to do, another combo, another buff/debuff to apply, another way to avoid damage.
Another option is the even more often maligned engi, constantly doing something, capable of being very mobile and generally a strong soloist for pve. Just also even more capable of making you feel underpowered at times
I’m pretty new to jumping puzzles, i’ve always known they were around, but there was always something else to do, and tbh, i’m pretty terrible at them and as such I didnt really like them.
At least, until recently.
I wandered into the Demongrub pits awhile back, and it was nice and easy, a good introduction and i found myself hooked. Since then i’ve done the Morgans spiral/ Dark Reverie set, Coddlers Cove, Spelunkers Delve and I just finished Goemm’s Lab (Literally the most frustrating and eventually awesomely rewarding thing i’ve done in the game. Such a sense of achievement).
Anyway, what I wanted to know is, which Jumping Puzzles would you recommend I try next, level isnt a problem, but something where im not going to die constantly would be great.
Tl;DR Favorite jumping puzzles for someone new to them
Thanks