Traits
- Windborne Notes only applies 10(12)sec of regen to Clarion bond. Call of the Wild gains 5 seconds, although 12 are stated in the tooltip.
- Natural Healing does not affect the Juvenile Fern Hound F2 ability Regenerate
- Light on your Feet does not display piercing information on Shortbow skill tooltips.
- Lead the Wind displays piercing information on Shortbow skill tooltips.
- Enlargement will remove one-time transforms like Norn Forms and WvW Fire Keep Dog.
- Windborne Notes applies regen to more than 5 targets.
Utilities
- Healing Spring does not heal allies/pets.
- Healing Spring can be placed up to 4 times.
- Healing Spring does not activate when used at full health and losing health while inside the trigger area. Player must exit then re-enter the trap area to activate.
- Spirit of Nature – passive heal does not scale with Healing Power.
- Solar Flare (Sun Spirit) activation time is faster than other Spirit actives.
- Strength of the Pack! buff on the Pet uses Lightning Reflexes icon.
- Sic ’Em! – active effect is cancelled if any other pet command is given, including another pet shout.
- The unactivated duration of deployed traps varies between 1 to 5 minutes with no apparent rationale.
- Signet of the Wild – if the effect is active upon leaving combat, the skill bar will be locked until the player enters and leaves combat again. Skills can however be changed from the Hero panel.
- Frost Trap – effects will not apply upon triggering (including the traited ‘on trigger’ cripple) but upon the 1st pulse thereafter.
- Viper’s Nest – tooltip displays pre-specializations poison amounts (1 stack vs 3).
- Flame Trap applies 2 stacks of burning on trigger.
Weapons
- Maul (Greatsword #2) – unlike other melee cleave skills, only the closest target is affected by the crit chance from Precise Strike and the damage bonus from Remorseless.
- Swoop (Greatsword #3) acts as 2 leap finishers.
- Swoop (Greatsword #3) will immobilize the player for ~1 second mid-cast if performed on a downward slope.
- Hilt Bash (Greatsword #5) – stated range is 300, actual range is 220.
- Whirling Defense (Axe #5) only procs a whirl finisher at the start of the cast – used to proc multiple times like Whirling Wrath etc.
- Stalker’s Strike missing its base range increase from the old Off-Hand Training trait.
- Bonfire – the coefficient for the direct-damage portion is incorrect.
(edited by Taverius.8645)