I still don’t understand how people can’t do guildmissions. They’re easy to complete and give like 50 silver 1 to 3 commendations (easily worth upto a gold) and two rares within 15 minutes.
And favourwise, you dont need that much favor anyway for upgrades. You basically need one mission per upgrade if that.
I wouldn’t recommend joining a big guild, then guild missions are even more of a faceroll. But if you have less than 6 people, you might want to recruit some people through LFG or invite some people. Pugs can in fact join your instanced guild missions if theyre partied with you, the same way they can for guildhalls. I heard that they can even do their own guild mission within another guild’s instance so both guilds get favour.
Banners are made through scribing btw. But i believe you can buy them with commendations as well. But yeah, if you dont do guildmissions all together….. then you dont get any guild related items.
Well as been mentioned, doing the same GM’s for 2 years is quite freaking boring. And most people don’t play GW2 to grind away at stuff that’s broing, and yeah I consider ALL Guild Missions to be boring repetitive content by now. ArenaNet have destroyed this game pretty harshly I’d say with their neglecting of WvWvW and Guilds. Where’s new Guild Missions?? Where’s a propper GvG? The cost of Guild Halls?? Pre-HoT the guild I’m in had about 30 active players out of 50. Everyone was hyped about the Xpac and especially the guild content. HoT came, everyone played for about a month, got sick of the maps (by the time they got to Tangled Depths, that map is a freaking kitten hole), stopped showing upp for guild missions because of the dissapointment of no new content. We’ve been heavily focused on dungeons and fractals in the past but with the crappy rewards and once again the lack of new content everyone was to dissapointed to keep playing either. So now we have about 5 active people, the rest moved on after 3years of playing they were just to sick of dissapointments from this so called “developer”. I myself still play but less and less. I don’t like grinding and I don’t like having to dedicate hours upon hours to one specific event in one map with random people. I’m not even going to touch the story or the WvW more in depth because there’s really no need. I’d like to try the raids but yeah pugging isn’t really an option as the classes I play aren’t welcome in puggs and I have no guildies left. I’ve played GW2 since launch and before that I played all the GW1 content for years. I’m utterly dissapointed and let down by ArenaNet over and over and over agian. They focus on bullkitten instead of real content. They don’t communicate any real important information, just pr-talk and showing off their developers.. like wtf?? How many cares about the kitten sound design?? They just keep f*****g up over and over again. Heres some stuff they SHOULD have been doing for the x-pack:
More Conquest maps. (they want spvp to be big but cows will kitten gold before they implement som new maps that isn’t a kitten mini moba)
More Fractals.
More Guild Missions.
Better and longer story. (Wasn’t horrible and a step up from vanilla but yeah, short af and I’d prefer more old lore ties like loads of others)
More, less complicated maps like in the core world (I’m looking at you Tangled Depths, you piece of garbage)
More, shorter events in the new maps.
A GvG map (It’s not that freaking hard to implement. GW1 had it god kitten it and it’s freaking called GUILD WARS my god……..)
Side notes*
They also crashed their own kitten economy which they are sooooo found of by implementing scribing and legendary journey and in that way creating enormous material sinks, like common if they didn’t see that coming they should revisit high school.
Over powered mobs. (now I think it’s good that they make stuff harder but seriously, I was a main thief but there’s 0 fun in being 1 or 2 shoted by everything in the jungle so now I’ve rerolled necro)
Severe lack of solo content. (Close to nothing in the new maps can be achived alone or with one other person, exceptions are some hero points and the adventures.)
Balancing took ages.
Now they did some things right of course:
Raids.
Verdant Brink (in my opinion the best map they created as it has a good balance in how complicated it is)
The elite spezialisations (power creep and balance issues aside but that’s expected)
Spvp Leauges
Precursor crafting (The material sink factor aside it’s a better system than rng)
Gliding
The story telling in events
The META events (only if you have a lot of time though)
The Squads
The adventures