Showing Posts For TeHmAkEr.3541:

Goemm's Lab Jumping Puzzle Speed Run

in Community Creations

Posted by: TeHmAkEr.3541

TeHmAkEr.3541

This was recorded live on my stream, finally pulled a nice run!

Video: http://www.youtube.com/watch?v=BgQ3DfM4Gxs

Stream: http://www.twitch.tv/tehmaker

State of the Game Feedback Thread [Merged]

in PvP

Posted by: TeHmAkEr.3541

TeHmAkEr.3541

Grouch, Nero, Xeph – Great job guys. You asked worthy questions and made us proud as community members.

Dev’s – Thanks for doing this monthly community interaction, we do appreciate you taking your time and being on the SoTG.

As far as the actual content, I think it’s fair to say that the developers have the game’s best interest at heart. It’s not right that so many people give you a hard time when you’re working as hard as that small team can. With that said, the progress for the sPvP side of this game is unacceptably slow. That’s not to say it’s your fault, I believe it’s a resource allocation issue.

The sPvP side of the game is NOT worth $60. We know that eSport games don’t necessarily launch as an eSport. But most games that are going for the eSport status DO NOT require so much money to play. DoTa 2, LoL, Smite, Natural Selection 2, all come to mind when I think of eSport games/hopefuls. Not only does each one have a cheap if not free cost, but some of them give out accounts & keys like water. SC2 is a whole different monster with its past.

I am not trying to complain about the current state of sPvP, I just want the game to prosper and grow to be an enjoyable game like its predecessor. With that said, I feel that the sPvP side of the game needs a complete rework. Redesign the heart of the mists to be a cheaper or free standalone which can be self-sustainable via gem store PvP-only skins, features, or something completely unique to GW2. The options are limitless, however, I do feel that balancing/designing classes for WvWvW, sPvP, and PvE all inclusively does not work.

To finish this up, I want to apologize for the length of this reply and for stepping on any toes. I do feel that this SoTG was better than the last one and it was a small step in a better direction. Thanks again to the devs for being real with us about how you ARE aware that sPvP is in a bad spot. I do understand that these ideas are not something that can be worked out over night. But I think it’s clear that it’s going to be a very long time before we get any where near ‘eSport status’ either way.

Concerns about the recent balancing patch

in PvP

Posted by: TeHmAkEr.3541

TeHmAkEr.3541

As one of the game’s few dedicated streamers left. I agree almost 100% with OP.

Fixing PvP not so hard, only hard to swallow

in Suggestions

Posted by: TeHmAkEr.3541

TeHmAkEr.3541

I agree, Milo. BOUGHT this game because it was hyped as an eSport but I see absolutely nothing that reinforces that notion. This game company clearly has its priorities on the expansion so I am giving up on sPvP for now. At least they care about the PvE side of the game. I now consider sPvP to be similar to Keg Brawl, fun but nothing to get overly invested in to.