Showing Posts For TeemuS.7934:
I see you didnt read properly aswell..
El grazy charr there told us that hes been getting that on open field also.
And you missed the point.
This has been only real getaway for thiefs in wvw. dont u see how buffed other classes are.
Well i see u didnt read the post
Another nerf to thiefs?
There has been few places where it has been possible to use infiltrators arrow to get to roofs.
For example vale camp entry point. On the left side (looking from outside of the camp) its been possible to get up on the roof with infiltrators arrow (thief shortbow skill nr. 5)
Now it just says no valid path..
So imagine fight when there is 20 man group keeping choke down on the camp side because they have sieged up the wall to attack bay. All of their ranged classes are up on the roof protected by 20 man melee train.
we have equal numbers but we cant push that since we cant get to their periphery
in the old times i would have stealthed our counter periphery team went up on the roof and bomb their periphery so our melee can push to the choke.
Now i get NO VALID PATH makes me wanna change class already..
Even portal bomb there is impossible now since mesmer has to go all the way around and there is no enough stealth for that.
And thats not the only place where!
Second thing is when you get jumped.
In the old times i would have used a shortcut to get away.
not anymore..
Almost every other class has real things to get away from enemy spikes.
We have had these shortcuts to shadowstep to when you get spiked.
Elementalists have Lightning Flash, mist form, armor of earth
Necros have 40-50k health almost full BERSERKER if they are properly traited
Rangers got signet of stone making them ilvunerable, you know this stuff!
Warriors got endure pain (usually if they go zerker)
Guardians shelter and renewed focus
Engi also gets massive heals and ilvunerability
Mesmers can reset any fight if they know how to use portal, this class also has great amount of ilvunerability
Even downed state is so buffed that you cant kill an elementalist on a mile radius of their tower.
Ranger downed state? even full berserker thief cant do enough dps to kill ranger if they get to the point where pet starts to revive him.
What do we have? for condi removal we got shadowstep that you have to use fully to cure conditions so it means stepping back to enemy spike if you want to cure conditions..
And thats only properly working stun breaker aswell
Stealth is counted for our survival?
Not really, ranger rapid fire hits even if ur been in stealth for 10 minutes
so does necros chostly claws both doing over 10k damage.
I mean we only get nerfd in every singe patch all the time and its not so fun to play thief anymore tbh..
These shortcuts have been a lifeline to thiefs
Downed state on thief? Well we all know its a joke.
Best Regards
Teemus