Showing Posts For Tegatana.2035:

2 Suggestions to counter Tower/Keep Ping Pong

in WvW

Posted by: Tegatana.2035

Tegatana.2035

its not to hard to defend keeps……. its more rewarding to take another one or just re-take it after it has been invaded! thats the problem!

2 Suggestions to counter Tower/Keep Ping Pong

in WvW

Posted by: Tegatana.2035

Tegatana.2035

i am not sure on the supply thing for reward….. could encurage players to “burn” supplies to lower the reward for enemies

2 Suggestions to counter Tower/Keep Ping Pong

in WvW

Posted by: Tegatana.2035

Tegatana.2035

While WvW is great, many people only attack and go with the zerg for the system is rewarding this behavior. Capturing Tower/Keeps rewards people with Exp/Karma while defending/upgrading is much less rewarding and even costs money.

So I cannot even blame people when i try to rally them into a defense for saying “let them have it, we will recapture it in 5 minutes when the enemy is gone…”

I think a great way to counter this behavior would be a timer, shown on the map to encurage realm-pride and a slighty different solution for getting realm-points.

1. Link the points for the realm to the upgrade-status of the Tower-Keep, so the more upgraded it is, the more points it generates. this way people would see more reason to upgrade and defend points and not simply recapture it after the enemy zerg moved on to the next point. Reward only very few points to fresh captured Points!!

2. show a “timer” on the map/points, counting how long a realm holds this point.
maybe this encurages even “realm-pride” when a keep/tower is under attack (“we got this one for 22 hours, lets defend it now to reach 24 hours!”). Give a litte bonus for certain periods of time (1,6,12,24,48 etc…)

See you on the Battlefield!