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R.I.P. Drop Rate

in Crafting

Posted by: Tekener.3257

Tekener.3257

As crafting is one of the most important aspects of a game for me, I usually build my own gear – which usually worked well in a lot of games so far.

Well it doesn’t work for ME (obviously I’m the only one – but I can live with that) in GrindWars 2.

I’m now close to L35 trying to finally be able to make my L30 gear. I hardly do anything else besides trying to farm small claws/blood/venomsacks/….. No need to do any quests/wvw or whatever… grinding for the gear yields enough experience – too much actually IMHO. The only thing it doesn’t yield is FUN.

Soon I am at the point where I need 8 instead of 3 rares. Ok, I can buy 6×8 armor rares + 2×8 weapon rares = 64 items – for, lets say 1s each on the market… I hardly have that much money. Grinding some other stuff to get the money so I don’t need to grind the rares, doesn’t really sound as an huge improvement for me.

In addition it’s also a bit frustrating that all crafted armor of one tier looks the same so far, but at least it looks nice for light armor compared to heavy. The easiest way would just be to stop crafting and buy karma gear while questing… looks also much prettier than the crafted one. But as I already mentioned, crafting is very important for me (just imagine a huge pvp fan in a game with no pvp).

Ok, as it seems I’m the only one with that problem I wish you all a lot of fun… I’m now happily back to building gear, ships and houses in Vanguard. And no, I keep my stuff in case ANet decides to adapt the crappy crafting to the good looking rest of the game.

(edited by Tekener.3257)