Showing Posts For Tempeh Princess.6817:

Playing Snowball Mayhem with friends?

in Wintersday

Posted by: Tempeh Princess.6817

Tempeh Princess.6817

I really enjoy Snowball Mayhem, but I’m really surprised that there doesn’t seem to be any way to play with friends. Given that it’s a cooperative team-based game, it seems like the perfect candidate for playing with people you know. Is there any reason there isn’t a way to join/invite your friends, or keep parties together?

Light Mad King's Crown/named mask texture bug

in Bugs: Game, Forum, Website

Posted by: Tempeh Princess.6817

Tempeh Princess.6817

When previewing the Mad King’s Crown, or one of the named light masks, the preview showed some kind of graphical glitch on my medium armour sylvari character’s armour along with the mask itself. Example here: http://steamcommunity.com/sharedfiles/filedetails/?id=109109668

It looks like it’s repeating the texture for the mask on top of her armour. I see a different, but similar, texture bug with my medium armour charr: http://steamcommunity.com/sharedfiles/filedetails/?id=109110203

The only character I tried that I couldn’t reproduce this on was my elementalist – my only light armour character. Maybe the bug happens when previewing it with armour of other classes?

Eye of Zhaitan boss is far too easy now (spoilers)

in Personal Story

Posted by: Tempeh Princess.6817

Tempeh Princess.6817

When I played through my first character’s personal story, the Sovereign Eye of Zhaitan boss at the very end was my favourite boss of the game – counting dungeon bosses. Its patterns were really well-designed; playing through it took a lot of thought, and as it cycled through patterns over the course of the boss I found it really satisfying to learn how to deal with them and improve how I played the second time. It wasn’t hard (I don’t think we were even downed at all), but it felt challenging and interesting.

The atmosphere is great too; I loved how it references the things that have happened in your personal story. It was a great way to tie together all the threads from the story and really make it feel like it all happened.

…then I played it a second time with my partner when his level 80 character was ready to play, after the nerf. I was shocked at just how badly it was nerfed. We never saw any attack patterns more than once, so it was pointless to try to actually learn and get better at any of them. We also did so much damage so quickly it didn’t even get a chance to finish its dialogue; it was constantly cutting itself off while delivering lines, which completely broke the dramatic tension and immersion.

As far as I’m concerned, the nerf ruined the boss. It went from being a really satisfying, well-designed boss that’s a perfect cap to the pre-dungeon personal storyline, to something unremarkable that makes the story feel like an anticlimax. Please, please consider buffing the boss again, or offering a “hard” mode of some kind.

"Camera position" option makes Clocktower unplayable

in Bugs: Game, Forum, Website

Posted by: Tempeh Princess.6817

Tempeh Princess.6817

If the player sets the camera all the way to the right using the “camera position” option in the game’s settings, the camera will frequently hit the clocktower and zoom right into the player, making platforming almost impossible. It took me a long time and a lot of frustration until I figured out what was causing it.

Warband Support should include charr from your warband

in Suggestions

Posted by: Tempeh Princess.6817

Tempeh Princess.6817

It would be really cool if the Warband Support elite included characters from your character’s personal story, instead of the generic characters it has now. I’d love it if mine brought in Reeva (the sparring partner I picked at the beginning of the game), the first personal story arc characters that join your warband like Luccia, and so on. The player doesn’t really get to see the warband members much after the beginning of the game; it would help emphasize that they’re really a part of the character’s world.