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Well in short I’d have to say I enjoyed the halloween in general, however the scavenger hunt was likely my least favorite part. I’m not a huge pvp person so the inquisition and reaper’s rumble were fun, but not my type of gameplay really, still they seemed enjoyable nonetheless. The Labyrinth was awesome, and the Mad King battle was nicely done and pleasantly short. However I do have to agree with most, if not all, of the points made here about the scavenger hunt. The concept seemed good on paper I’m sure, however in the mmo context, it struck me as behind the curve compared to the original and dynamic content gw2 is known for. I think it may have even been doable and fun in an instanced context, for groups of five players maybe, a cap of one completion per character would ensure the people you end up with hadn’t done it before, or something along those lines would have cured many of the problems encountered. Very happy with the event over all though, considering the scale of what they were trying to pull off here, I can forgive these kinds of problems pretty easily.
(edited by Terramis.4163)